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Prowl
Strategic Mastermind
Set: Rise of the Combiners
Number: T35
Rarity: Uncommon
7★
Part of Optimus Maximus, Ultimate Defender
Available Stratagems: Heroic Spotlight, Brutal Conditioning
Alt Mode
5   10   1
Traits: Autobot Sentinel Car Melee
Bold 1
Bot Mode
5   10   1
Traits: Autobot Sentinel Melee
When this is in your KO area and you flip to this mode 🠪 Scrap an enemy weapon.
Relevant Rulings
Taken from the Aequitas FAQ
The enigma cards mention a Combiner keeps an upgrade in each slot, but here's a weird scenario involving that: Say Prowl, Strategic Mastermind is upgraded with a Power Sword. Since he's a melee character, he can obviously take this upgrade. But could you keep that Power Sword on Optimus Maximus when he combines, even though he's a ranged character?
Yes.
Source: Rules Roundup 2019-02-01
What happens when the Sentinel Prowl attacks with Combat Commands and I want to use it on Mirage, into a character equipped to with Security Console? Does turn player flip flop Mirage first to look for an action to scrap before they draw?
The attack causes two abilities to trigger. One is yours (Combat Commands) and the other is your opponent’s (Security Console). You do yours first, but this causes another of your abilities to trigger (Mirage). You continue to use your abilities until you have none, then your opponent can use any of their pending abilities in any order. In this scenario, you would first use Combat Commands’ ability, then use Mirage’s ability, then your opponent would use Security Console’s ability.
Source: Rules Roundup 2019-06-07
Let's say I'm playing Sentinels and I have Ironhide - Steadfast Brawler in my KO area in Alt mode. I flip him to Bot mode, giving my characters Pierce 2 until the end of the turn. If I then put a Combat Commands onto one of my Bots in play, let's say Prowl - Strategic Mastermind, attack with him, and use Combat Commands to Trigger Ironhide's KO ability, do my characters get pierce 4 until the end of turn, or does it stay at pierce 2?
Each character’s ability is separate and stacks, so in this scenario you would end up with Pierce 4.
Source: Rules Roundup 2019-06-07
Recent Decks Using This Card
Screaming Aggro
Deck Traits: Autobot Dinobot Specialist Car Decepticon Plane Ranged Sentinel Melee Tank Battle Master
41🂠 25★ in deck and 19🂠 31★ in sideboard Added by Broke Box Modified on Apr 28, '21

Bots
Acid Storm 6★
Toxic Terror
Prowl 7★
Strategic Mastermind
Captain Starscream 12★
Infantry • Air Commander

Sideboard
Dinobot Swoop 6★
Fearsome Flyer
Prowl 6★
Military Strategist
Skywarp 6★
Sneaky Prankster
Warpath 6★
Confident Sharpshooter
Private Pteraxadon 6★
Binary Edgewing Scythe
1 Aerial Recon
1 Battle Ready
2 Grenade Launcher
1 Improvised Shield
1 Incoming Transmission
1 Rapid Ascent
1 Rapid Conversion
1 Scrapper Gauntlets
1 Erratic Lightning
1 Mining Pick
1 Mounted Missiles 1★
1 Reckless Charge
1 Scrounge
1 Basic Combat Protocol
1 Bolster
1 Dampening Field
1 Defensive Formation
1 Reactive Armor
Actions
Regular Actions
1 Incoming Transmission
2 New Designs
3 Peace through Tyranny
2 Ramming Speed
1 Repair Bay
3 Supercharge
1 System Reboot
2 Treasure Hunt
1 All-Out Attack
1 Escape Route
1 Espionage
1 Reckless Charge
1 Two-Pronged Attack
Upgrades
Weapons
2 Flamethrower
1 Null-Ray of Starscream
1 Enforcement Batons
1 Erratic Lightning
3 Power Punch
Armor
3 Force Field
2 Improvised Shield
1 Scrapper Gauntlets
2 Bashing Shield
2 Cooling Vents
Utilities
1 Crushing Size
2 Energy Pack
Deck Stats
20 action cards
  20 regular action cards
  0 secret action cards
21 upgrade cards
  8 weapon cards
  10 armor cards
  3 utility cards

Sets Used In Deck
Wave 1: 37 cards
Wave 1C: 1 cards
Wave 2: 20 cards
Wave 3: 10 cards
Battle Icons in Deck
39 icons on 34 cards (83%)
0 icons on 0 cards (0%)
7 icons on 7 cards (17%)
5 icons on 5 cards (12%)
0 icons on 0 cards (0%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
40%
16%
10%
7%
5%
4%
3%
Likelihood of Flipping
+2 Bonus Flip: 31%
Bashing Shield: 12%
Enforcement Batons: 7%
Escape Route: 7%
Espionage: 6%
Unholy Alliance
Deck Traits: Autobot Motorcycle Specialist Decepticon Insecticon Melee Leader Truck Sentinel Car Predacon
41🂠 25★ in deck and 10🂠 13★ in sideboard Added by Kathoga Modified on Mar 26, '21

Bots
Arcee 5★
Skilled Fighter
Barrage 7★
Merciless Insecticon
Prowl 7★
Strategic Mastermind
Razorclaw 5★
Predacon Leader

Sideboard
Optimus Prime 13★
Battlefield Legend
2 Photon Bomb
3 Turbo Boosters
1 Cornered
2 Enemy Combat Analysis
2 Press the Advantage
Actions
Regular Actions
2 Incoming Transmission
3 Peace through Tyranny
2 Ramming Speed
3 Supercharge
1 Treasure Hunt
3 Zap
1 Espionage
3 Focus Fire
3 Reckless Charge
2 Work Overtime
Upgrades
Weapons
3 Grenade Launcher
1 Enforcement Batons
3 Erratic Lightning
1 Mounted Missiles 1★
3 Power Punch
Armor
2 Bashing Shield
3 Improvised Shield
2 Force Field
Deck Stats
23 action cards
  23 regular action cards
  0 secret action cards
18 upgrade cards
  11 weapon cards
  7 armor cards
  0 utility cards

Sets Used In Deck
Wave 1: 25 cards
Wave 2: 27 cards
Wave 2A: 2 cards
Wave 3: 2 cards
Battle Icons in Deck
43 icons on 36 cards (88%)
0 icons on 0 cards (0%)
5 icons on 5 cards (12%)
7 icons on 7 cards (17%)
0 icons on 0 cards (0%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
31%
20%
17%
5%
4%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 23%
Bashing Shield: 12%
Enforcement Batons: 6%
Espionage: 6%
Focus Fire: 18%
[2nd] General Prime
Deck Traits: Autobot Leader Truck Melee Sentinel Car
40🂠 25★ in deck and 10🂠 15★ in sideboard Added by Teletraan I Modified on Dec 18, '20

Bots
Ironhide 7★
Steadfast Brawler
Prowl 7★
Strategic Mastermind
General Optimus Prime 11★
Infantry • Leader

Sideboard
Optimus Prime 13★
Battlefield Legend
1 Leap of Faith 1★
2 Noble’s Blaster
1 Power Punch
1 Reckless Charge
1 Vandalize 1★
3 Work Overtime
1 Pocket Processor
Actions
Regular Actions
2 Incoming Transmission
3 Peace through Tyranny
2 Ramming Speed
3 Supercharge
2 System Reboot
2 Treasure Hunt
2 Zap
2 Confidence
1 Espionage
2 Reckless Charge
Upgrades
Weapons
3 Grenade Launcher
2 Ion Blaster of Optimus Prime
2 Static Laser of Ironhide
2 Power Punch
Armor
2 Bashing Shield
3 Improvised Shield
2 Force Field
Utilities
3 Matrix of Leadership
Deck Stats
21 action cards
  21 regular action cards
  0 secret action cards
19 upgrade cards
  9 weapon cards
  7 armor cards
  3 utility cards

Sets Used In Deck
Wave 1: 27 cards
Wave 2: 20 cards
Wave 2A: 3 cards
Wave 3: 3 cards
Wave 4: 1 cards
Battle Icons in Deck
39 icons on 33 cards (83%)
5 icons on 5 cards (13%)
5 icons on 5 cards (13%)
3 icons on 3 cards (8%)
0 icons on 0 cards (0%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
30%
17%
10%
6%
6%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 24%
Bashing Shield: 13%
Espionage: 6%

Notes from Teletraan I:
"2nd Place in Energon Invitational 2019, played byIan Wall."