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Force Field
Wave 3: Siege I
Number: 026
Common
0★
Upgrade - Armor
W
X
X

If the upgraded character would take 5 or more attack damage 🠪 Instead scrap this card and the upgraded character takes 4 attack damage.
Relevant Rulings
Taken from the Aequitas FAQ
When do I use this ability?
You use it before the game begins. You’ll put Force Field onto Private Trailbreaker, then shuffle the rest of your deck and draw 3 cards for your opening hand.
Source: Wave 2 and 3 FAQ
Does Force Field work against damage done by a character with Pierce?
Yes. Even if the attacker has Pierce 5 or more, Force Field will make sure the Upgraded character takes only 4 damage.
Source: Wave 1 FAQ
Let’s say the Upgraded character also has Heroism. If another character would take 5 or more attack damage, what happens?
The damage that would be done to the defender is instead done to the character with Heroism and Force Field. That damage is still attack damage, so 4 damage is done to the Upgraded character instead.
Source: Wave 1 FAQ
What checks first when you have a Force Field on Jazz in Alt Mode? Would Jazz's ability reduce his damage to 2, or would Force Field reduce to it 4 and then Jazz's ability would reduce to 2 if he flips white pips?
Jazz’s ability would keep him from ever taking more than 2 damage, so Force Field would not trigger.
Source: Rules Roundup 2019-02-18
If your character takes 10 damage while it has a Force Field and a Backup Bag, will the Backup Bag save the Force Field from being scrapped while also reducing the damage down to 4?
It is Force Field’s own ability that is causing it to be scrapped, so Backup Back will apply. The character will take 4 attack damage and lose the Backup Bag.
Source: Rules Roundup 2019-05-28
Okay, so you've stated in the past that your opponent's characters count as "cards" when referring to Motormaster rulings. I was wondering, with regards to Spare Parts (which scraps itself instead of another Upgrade attached to your character) and Force Field, would a character attack count as a card causing Force Field to discard? In other words, if your opponent attacked an upgraded character with both a Spare Parts and a Force Field with enough damage to trigger the Force Field's effect, would you scrap the Force Field or the Spare Parts?
You would scrap Force Field because its ability is what causes it to be scrapped, not your opponent’s attack.
Source: Rules Roundup 2019-02-22
Megatron - Decepticon Leader in bot mode has a total of Pierce 6 due to his ability and the upgrade equipped (Crushing Threads) and attacks with a total of 5 regular attack damage. Prowl has (Force Field) equipped and defends for a total of 2 because no blue pips were revealed. Force Field does not trigger because the attack damage did not exceed the 5 and higher damage limit. Is this right? Does he take 3 regular damage or 6 pierce damage?
Because Megatron has Pierce 6, he would do 5 attack damage (remember that attack damage can’t be higher than the character’s attack, even with pierce). This causes the Force Field to trigger, so instead, he’ll do 4 damage and the Force Field will be scrapped.
Source: Rules Roundup 2019-03-15
Force Field states "If the upgraded character would take 5 or more attack damage - Instead scrap this card and the upgraded character takes 4 attack damage." If we follow the exact text of this and we have 2 Force Fields on the same character. If the upgraded character would take 5 or more attack damage both Force Fields would trigger, then they would take 8 attack damage (4 from each Force Field) This doesn't seem like the intended effect of Force Field but following the exact wording, isn't this what should happen?
No. Force Field is a replacement effect, and only one of those applies at a given time. Once that happens, it reduces the initial attack damage to 4, which invalidates the second Force Field.
Source: Rules Roundup 2019-04-12
If Dreadwing has two Force Fields equipped, wouldn't they both be scrapped at the same time? If a character would take 5 or more attack damage, both Force Fields would be triggered. Then you resolve them one at a time, in the order of your choice. The first one would scrap and reduce damage taken to 4. The second would scrap but the damage was already reduced to 4. This follows the Dinobot Sludge + Data Pad ruling where both effects are triggered at attack, and even if Data Pad puts your hand equal to your opponent, you still resolve Sludge's ability to draw 2 cards. Correct?
No. Force Field is not a triggered ability. See explanation regarding replacement effects above.
Source: Rules Roundup 2019-04-12
Force Field states "if the upgraded character would take 5 or more attack damage - instead scrap this card and the upgraded character takes 4 attack damage." What happens when the target received 4 or fewer attack damage? Do they take that damage and keep Force Field equipped until 5 attack damage is received or does it still get scrapped even if you have only taken 3 attack damage?
Force Field will not be scrapped if you take 4 or fewer attack damage on one attack, and it does not remember previous attacks, even in the same turn.
Source: Rules Roundup 2019-RR-1
Does Grimlock's bot mode’s extra damage count as attack damage? If it does, and assuming Grimlock has 5 or more extra damage, how much damage does it do in the following situations: A. Damage is assigned to a bit with Force Field equipped. B. Damage is assigned to Insecticon Skrapnel in bot mode. C. Any bot that is protected by Motormaster alt mode skill.
The extra damage is not attack damage, so if you are redirecting to a bot-mode Skrapnel or a character with a force field on it, they will take the full additional damage. On the other hand, a damage-capping effect on the character you’re attacking will be relevant. So, if you have a Skrapnel in bot-mode with 5 damage on him and Grimlock attacks him for say 10 damage, that damage will be reduced to 3 by Skrapnel’s ability, 2 of it will KO him, and the last point will be assigned to another character of the defending player’s choice.
Source: Rules Roundup 2019-02-11
Skywarp in bot mode defends and I flip a white card and choose to redirect the damage to another character with Force Field. If the redirected damage is more than 5, does the other character's Force Field come in to play and reduce it to 4? Or is the redirected damage not considered attack damage and the other character takes the full 5+ damage?
Still attack damage, the Force Field will apply.
Source: Rules Roundup 2019-02-11
The opponent had an Optimus Prime - Battlefield Legend with an Anticipation Engine and attacked my Ramhorn. I had a Force Field in hand and was ready to play my white armor, when he flipped a Security Checkpoint with Anticipation Engine. Do I still get to play the Force Field in this situation or does the Checkpoint get rid of the Force Field before I play it?
Because attack triggers will resolve before defense triggers, in this scenario Security Checkpoint will get rid of your Force Field before you can play it.
Source: Rules Roundup 2019-09-20
On the topic of being able to choose the order of effects, how would/could Omega Supreme's bot mode ability work with another character having a Force Field?
If two effects would apply to the same attack damage, the player receiving the damage chooses one to apply. Then, if the other still applies, apply that effect. If no other effects apply to the attack damage, the attack damage is finished. For example, if you have a character with a Force Field and Omega Supreme, and that character would take 6 attack damage, you could choose either of the following: 1. Apply Force Field first, scrapping it and reducing the attack damage to 4, then use Omega Supreme’s ability to change the attack damage to: 2 to the other character and 2 to Omega Supreme. 2. Apply Omega Supreme’s ability first, changing the attack damage to 4 to the other character and 2 to Omega Supreme. Force Field no longer applies and will stay on the other character.
Source: Rules Roundup 2019-02-28
Recent Decks Using This Card
AndTanks
Deck Traits: Autobot Tank Ranged Leader
42🂠 25★ in deck and 0🂠 0★ in sideboard Added by Jihen Modified on Dec 19, '22
Sort by wave

Bots
Warpath 6★
Confident Sharpshooter
Captain Impactor 7★
Special Ops • Wrecker
Hardhead 11★
Grave Mistakes

Stratagems
Artillery Support 1★
Used with Warpath, Confident Sharpshooter
Sideboard
None
Actions
Regular Actions
3 Hunker Down
3 Inspiring Leadership
3 Leap Into Battle
2 Hit and Run
3 Open Agenda
3 Half-Track Trickery
3 Armor Piercing Munitions
Secret Actions
2 Swerve
3 Tetrinite Micro-Lining
Upgrades
Weapons
3 Energon Axe
3 Noble's Blaster
Armor
1 Bashing Shield
1 Sparring Gear
1 Superior Plating
1 Force Field
1 Composite Armor
1 Medic's Protective Field
1 Lagartan Spaulders
1 Severed Combiner Hand
Utilities
3 Crushing Treads
Deck Stats
25 action cards
  20 regular action cards
  5 secret action cards
  0 rolling action cards
17 upgrade cards
  6 weapon cards
  8 armor cards
  3 utility cards

Sets Used In Deck
Wave 1: 15 cards
Wave 2: 7 cards
Wave 3: 1 cards
Wave 4: 5 cards
Wave 5: 2 cards
Wave 6: 6 cards
Wave 7: 4 cards
Wave 7A: 1 cards
Wave 8: 5 cards
Battle Icons in Deck
6 icons on 6 cards (14%)
29 icons on 29 cards (69%)
7 icons on 7 cards (17%)
7 icons on 7 cards (17%)
5 icons on 5 cards (12%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
35%
11%
8%
7%
4%
3%
2%
Likelihood of Flipping
+2 Bonus Flip: 31%
Bashing Shield: 6%
Noble's Blaster: 18%
Sparring Gear: 6%
Lagartan Spaulders: 6%
Severed Combiner Hand: 7%
Sentinels
Deck Traits: Autobot Sentinel Truck Melee Leader Car
40🂠 25★ in deck and 0🂠 0★ in sideboard Added by Jihen Modified on Dec 17, '22
Sort by wave

Bots
Ironhide 7★
Steadfast Brawler
Optimus Prime 11★
Gleaming Commander
Prowl 7★
Strategic Mastermind

Sideboard
None
Actions
Regular Actions
3 Rapid Conversion
2 Sentinel Enigma
3 Angolmois Surge
Secret Actions
3 Whipped Into Shape
Upgrades
Weapons
3 Energon Axe
3 Grenade Launcher
2 Ion Blaster of Optimus Prime
2 Static Laser of Ironhide
2 Backup Beam
Armor
2 Sparring Gear
3 Force Field
3 Racing Stripes
Utilities
3 Matrix of Leadership
3 Combat Commands
3 Polydermal Graft
Deck Stats
11 action cards
  8 regular action cards
  3 secret action cards
  0 rolling action cards
29 upgrade cards
  12 weapon cards
  8 armor cards
  9 utility cards

Sets Used In Deck
Wave 1: 13 cards
Wave 2: 15 cards
Wave 3: 3 cards
Wave 6: 9 cards
Outlier 1: 3 cards
Battle Icons in Deck
16 icons on 16 cards (40%)
16 icons on 16 cards (40%)
9 icons on 9 cards (23%)
6 icons on 6 cards (15%)
0 icons on 0 cards (0%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
16%
7%
7%
7%
4%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 40%
Backup Beam: 15%
Sentinel Enigma: 14%
Sparring Gear: 13%
my major soundwave
Deck Traits: Decepticon Leader Spaceship Specialist Spy Patrol
40🂠 27★ in deck and 10🂠 0★ in sideboard Added by mr.edelstein Modified on Nov 13, '22
Sort by wave

Bots
Major Soundwave 11★
Espionage • Spy
Raider Ratbat 6★
Spy Patrol • Fuel Scout
Raider Rumble 6★
Spy Patrol • Demolitions

Stratagems
Villainous Spotlight 1★
Used with Decepticons
Sideboard
3 Attack Drone
2 Scoundrel's Blaster
2 Overwhelming Advantage
1 Toolbox
2 Versatility
Actions
Regular Actions
1 Swap Missions
3 Fuel Cache 1★
2 Rock Toss
3 Steady Shot
3 Fight For Position
3 War of Attrition
3 Wedge Formation
3 Master of Metallikato
3 Scouting Mission
Secret Actions
2 Lose the Initiative
Upgrades
Weapons
2 Backup Beam
1 Enforcement Batons
Armor
1 Bashing Shield
1 Sparring Gear
1 Force Field
3 Smoke Cloak
Utilities
2 Immersed In Shadow
3 Point Position
Deck Stats
26 action cards
  24 regular action cards
  2 secret action cards
  0 rolling action cards
14 upgrade cards
  3 weapon cards
  6 armor cards
  5 utility cards

Sets Used In Deck
Wave 1: 1 cards
Wave 2: 10 cards
Wave 3: 13 cards
Wave 4: 19 cards
Wave 5: 11 cards
Battle Icons in Deck
21 icons on 21 cards (53%)
24 icons on 24 cards (60%)
4 icons on 4 cards (10%)
13 icons on 13 cards (33%)
27 icons on 27 cards (68%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
12%
9%
8%
8%
8%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 19%
Backup Beam: 11%
Bashing Shield: 6%
Enforcement Batons: 6%
Sparring Gear: 5%
War of Attrition: 18%
Wedge Formation: 18%
Lose the Initiative: 12%
JetGun
Deck Traits: Autobot Weaponizer Ranged Leader Plane
40🂠 25★ in deck and 0🂠 0★ in sideboard Added by mr.edelstein Modified on Nov 13, '22
Sort by wave

Bots
Sergeant Six-Gun 9★
Artillery • Soldier
Captain Jetfire 16★
Engineering • Air Guardian

Sideboard
MTX-M2 Anti-Gravity Cannon 0★
Weapon
MTX-S2A Guided Missile Launcher 0★
Weapon
Actions
Regular Actions
3 Treasure Hunt
2 Escape Route
2 Reprocess
Secret Actions
2 Stable Cover
Upgrades
Weapons
2 Energon Axe
2 Grenade Launcher
3 Static Laser of Ironhide
2 Erratic Lightning
1 Noble's Blaster
3 EM24 IR Laser Launcher
2 RR Disruptor Blade
2 Sturdy Javelin
3 Fusion Borer
3 Master Sword
Armor
2 Force Field
2 Point-Defense System
Utilities
1 Spare Parts
2 Shoulder Holster
1 Staggering Might
Deck Stats
9 action cards
  7 regular action cards
  2 secret action cards
  0 rolling action cards
31 upgrade cards
  23 weapon cards
  4 armor cards
  4 utility cards

Sets Used In Deck
Wave 1: 10 cards
Wave 2: 6 cards
Wave 3: 9 cards
Wave 4: 12 cards
Wave 5: 7 cards
Battle Icons in Deck
10 icons on 10 cards (25%)
8 icons on 8 cards (20%)
8 icons on 8 cards (20%)
6 icons on 6 cards (15%)
9 icons on 9 cards (23%)
3 icons on 3 cards (8%)
Battle Simulator
Set Tough/Bold:
13%
9%
8%
6%
5%
4%
3%
Likelihood of Flipping
+2 Bonus Flip: 37%
Escape Route: 14%
Noble's Blaster: 6%
Spare Parts: 6%
Reprocess: 14%
[13th] 2nd 2L Digest This!
Deck Traits: Decepticon Leader Stunticon Truck Quintesson Allicon Beast Melee Sharkticon Terrorcon
40🂠 25★ in deck and 5🂠 5★ in sideboard Added by Stephen Moss Modified on Nov 2, '22
Sort by wave

Bots
Motormaster 5★
Stunticon Leader
Allicon Aronik 5★
Killer Croc
Sharkticon Gnaw 4★
Gluttonous Gourmand
High Bailiff Bollag 6★
Court Knight
Terrorcon Cutthroat 4★
Shock and Cawww

Stratagems
Indigestion 1★
Used with Sharkticon Gnaw, Gluttonous Gourmand
Sideboard
Arcee 5★
Skilled Fighter
1 Ramming Speed
1 Espionage
1 Holomatter Projector
1 Reflect Damage
1 Spymaster's Ruse
Actions
Regular Actions
2 Brainstorm
1 Disarm
3 Leap Into Battle
3 Head-On Collision
2 New Orders
1 Belligerence
1 Tripwire
3 Angolmois Surge
3 Guilty or Innocent
Rolling Actions
2 Take the Shot
Upgrades
Weapons
1 Energon Axe
1 Flamethrower
3 Grenade Launcher
3 Erratic Lightning
1 Mining Pick
1 Masher Mace
Armor
3 Improvised Shield
1 Force Field
1 Holomatter Projector
Utilities
1 Data Bank
1 Pocket Processor
1 Polydermal Graft
1 Sharkticon Matrix
Deck Stats
21 action cards
  19 regular action cards
  0 secret action cards
  2 rolling action cards
19 upgrade cards
  10 weapon cards
  5 armor cards
  4 utility cards

Sets Used In Deck
Wave 1: 17 cards
Wave 2: 6 cards
Wave 3: 1 cards
Wave 4: 6 cards
Wave 5: 6 cards
Wave 6: 12 cards
Wave 8: 2 cards
1C Open Cards: 2 cards
Battle Icons in Deck
25 icons on 20 cards (50%)
11 icons on 11 cards (28%)
5 icons on 5 cards (13%)
4 icons on 4 cards (10%)
9 icons on 6 cards (15%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
14%
7%
7%
6%
6%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 24%
Pocket Processor: 6%
Holomatter Projector: 6%
Masher Mace: 6%
Sharkticon Matrix: 7%

Placed 13th in Two Lwosers 1 DEAD LWOSER'S SWITCH - Waste|Lands Tournament Season Two, played by Stephen Moss.
Blaster vs LLoD
Deck Traits: Autobot Specialist Mini-Cassette Junkion Leader Vehicle Motorcycle Melee
40🂠 27★ in deck and 10🂠 7★ in sideboard Added by Ozzy Modified on Oct 27, '22
Sort by wave

Bots
Blaster 10★
Communications
Ramhorn 5★
Warrior
Steeljaw 5★
Tracker
Wreck-Gar 7★
The Big Cheese! Now With More Cheese!

Sideboard
Windcharger 7★
Autobot Warrior
1 Bashing Shield
1 Enforcement Batons
1 Battlefield Scan
2 Daring Counterattack
1 Reprocess
1 Counterespionage
1 Lose the Initiative
1 Debilitating Crystal
1 Escapology
Actions
Regular Actions
1 Ramming Speed
3 Supercharge
3 Focus Fire
2 Reckless Charge
1 Daring Counterattack
3 Fight For Position
2 Hand of Adaptus
Secret Actions
1 Lose The Battle...
Rolling Actions
3 Take the Shot
Upgrades
Weapons
3 Grenade Launcher
3 Static Laser of Ironhide
1 Backup Beam
3 Power Punch
Armor
3 Improvised Shield
1 Bashing Shield
3 Force Field
1 Medic's Protective Field
Utilities
3 Rage
Deck Stats
19 action cards
  15 regular action cards
  1 secret action cards
  3 rolling action cards
21 upgrade cards
  10 weapon cards
  8 armor cards
  3 utility cards

Sets Used In Deck
Wave 1: 13 cards
Wave 2: 12 cards
Wave 3: 4 cards
Wave 3A: 3 cards
Wave 3A-35th: 3 cards
Wave 4: 5 cards
Wave 5: 3 cards
Wave 6: 1 cards
Wave 7: 3 cards
Wave 8: 7 cards
Wave 8S: 1 cards
Battle Icons in Deck
39 icons on 33 cards (83%)
1 icons on 1 cards (3%)
6 icons on 6 cards (15%)
8 icons on 8 cards (20%)
3 icons on 3 cards (8%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
21%
15%
12%
7%
4%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 29%
Backup Beam: 7%
Bashing Shield: 6%
Focus Fire: 19%
Lose The Battle...: 7%
Hand of Adaptus: 12%

Notes from Ozzy:
"So, Static Laser can be moved around with Wreck-Gar, and he also Synergises with the Bold Weapons. Even an Improvised Shield on him is Bold 1..."
Control the Flames
Deck Traits: Autobot Truck Ranged Melee Decepticon Beast
46🂠 25★ in deck and 10🂠 0★ in sideboard Added by Jihen Modified on Oct 12, '22
Sort by wave

Bots
Inferno 12★
Fearless Firefighter
Brawn 5★
Demolitions
Decepticon Pounce 8★
Infiltrator

Sideboard
2 Leap Into Battle
2 Swap Missions
2 Special Ops Mission
2 Hand-to-Hand Combat
2 Master Sword
Actions
Regular Actions
2 Team-Up Tactics
3 Brainstorm
3 Steady Shot
2 Scouting Mission
3 Spymaster's Ruse
Secret Actions
2 Battlefield Report
1 Dampening Field
1 Infiltrate
1 Take Cover
1 Sabotaged Armaments
2 End Hostilities
2 Hold the Line
1 Reflect Damage
1 Speed Trap
Upgrades
Weapons
2 Energon Axe
2 Energon Slingshot
2 Noble's Blaster
2 Scoundrel's Blaster
Armor
3 Force Field
2 Smoke Cloak
2 Scout Armor
Utilities
3 Acute Reflexes
3 Kinetic Converter
Deck Stats
25 action cards
  13 regular action cards
  12 secret action cards
  0 rolling action cards
21 upgrade cards
  8 weapon cards
  7 armor cards
  6 utility cards

Sets Used In Deck
Wave 1: 9 cards
Wave 2: 6 cards
Wave 3: 18 cards
Wave 4: 7 cards
Wave 5: 19 cards
Battle Icons in Deck
0 icons on 0 cards (0%)
29 icons on 29 cards (63%)
13 icons on 13 cards (28%)
11 icons on 11 cards (24%)
15 icons on 12 cards (26%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
15%
11%
6%
5%
4%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 48%
Noble's Blaster: 12%
Scoundrel's Blaster: 14%
Hold the Line: 12%
Reflect Damage: 7%
Speed Trap: 6%
Spymaster's Ruse: 20%
The Raaaaargh Less Travelled
Deck Traits: Autobot Dinobot Melee Leader Decepticon Beast
42🂠 25★ in deck and 6🂠 0★ in sideboard Added by Jihen Modified on Oct 12, '22
Sort by wave

Bots
Dinobot Snarl 7★
Spiked Battler
Grimlock 9★
Powerful Commander
Doomshot 3★
Fangry 6★
Sky Tracker

Sideboard
1 Dinobot Enigma
1 Smoke Cloak
1 Hand-to-Hand Combat
3 Tripwire
Actions
Regular Actions
1 I Still Function!
3 Ready For Action
3 Security Checkpoint
3 Swap Missions
2 Dinobot Enigma
3 Rapid Conversion
3 Tackle
2 Pep Talk
3 Steady Shot
3 Headbutt
3 Master of Metallikato
Upgrades
Weapons
3 Handheld Blaster
Armor
3 Force Field
2 Smoke Cloak
3 Medic's Protective Field
2 Emergency Repair Patch
Deck Stats
29 action cards
  29 regular action cards
  0 secret action cards
  0 rolling action cards
13 upgrade cards
  3 weapon cards
  10 armor cards
  0 utility cards

Sets Used In Deck
Wave 1: 10 cards
Wave 2: 14 cards
Wave 3: 11 cards
Wave 4: 3 cards
Wave 5: 14 cards
Battle Icons in Deck
6 icons on 6 cards (14%)
27 icons on 21 cards (50%)
9 icons on 9 cards (21%)
2 icons on 2 cards (5%)
14 icons on 11 cards (26%)
4 icons on 4 cards (10%)
Battle Simulator
Set Tough/Bold:
5%
4%
3%
3%
3%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 40%
Dinobot Enigma: 13%
Two Heads Are Better For Cons
Deck Traits: Decepticon Battle Master Ranged Tank Beast Melee
41🂠 25★ in deck and 9🂠 13★ in sideboard Added by Jihen Modified on Oct 12, '22
Sort by wave

Bots
Raider Blowpipe 5★
Air Force • Weapons
Decepticon Quake 7★
Ground Assault
Doomshot 3★
Fangry 6★
Sky Tracker
Grax 3★

Stratagems
Swap Heads 1★
Used with Titan Master
Sideboard
Wolfwire 9★
Ground Tracker
Villainous Spotlight 1★
Used with Decepticons
1 Mounted Missiles 1★
2 Even The Score 1★
3 Overwhelming Advantage
1 Reprocess
2 Magnetic Dysfunction Ray
Actions
Regular Actions
3 Security Checkpoint
3 Steady Shot
1 Reprocess
3 War of Attrition
3 Wedge Formation
3 Master of Metallikato
3 Scouting Mission
Upgrades
Weapons
2 Backup Beam
3 Handheld Blaster
3 Scoundrel's Blaster
Armor
1 Covert Armor
3 Force Field
1 Reflex Circuits
3 Medic's Protective Field
3 Terrifying Resilience
Utilities
3 Escape Capsule
Deck Stats
19 action cards
  19 regular action cards
  0 secret action cards
  0 rolling action cards
22 upgrade cards
  8 weapon cards
  11 armor cards
  3 utility cards

Sets Used In Deck
Wave 1: 3 cards
Wave 2: 9 cards
Wave 3: 9 cards
Wave 4: 19 cards
Wave 5: 18 cards
Battle Icons in Deck
12 icons on 12 cards (29%)
31 icons on 25 cards (61%)
6 icons on 6 cards (15%)
14 icons on 14 cards (34%)
18 icons on 18 cards (44%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
8%
8%
7%
6%
5%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 28%
Backup Beam: 12%
Scoundrel's Blaster: 19%
Covert Armor: 6%
Reflex Circuits: 6%
Reprocess: 6%
War of Attrition: 18%
Wedge Formation: 19%
Piranha Patrol
Deck Traits: Decepticon Leader Insecticon Melee Air Strike Patrol Plane Ranged
45🂠 25★ in deck and 9🂠 0★ in sideboard Added by Jihen Modified on Oct 12, '22
Sort by wave

Bots
Insecticon Skrapnel 7★
Insecticon Leader
Raider Storm Cloud 4★
Infantry Electronic Warfare
Raider Visper 5★
Infantry • Patrol Leader
Raider Nightflight 4★
Air Strike Patrol • Spy
Raider Tailwind 5★
Air Strike Patrol • Strategist

Sideboard
3 Work Overtime
3 Medic's Protective Field
3 New Orders
Actions
Regular Actions
3 Surprise Attack
3 Designated Target
3 Fight For Position
3 Reprocess
3 Wedge Formation
Upgrades
Weapons
3 Armed Hovercraft
3 Enforcement Batons
3 Scoundrel's Blaster
3 Crowbar
3 Sturdy Javelin
Armor
3 Bashing Shield
3 Force Field
3 Reactive Armor
Utilities
3 Metal Detector
3 Minor Medic Kit
Deck Stats
15 action cards
  15 regular action cards
  0 secret action cards
  0 rolling action cards
30 upgrade cards
  15 weapon cards
  9 armor cards
  6 utility cards

Sets Used In Deck
Wave 1: 4 cards
Wave 2: 12 cards
Wave 2A: 3 cards
Wave 3: 11 cards
Wave 4: 29 cards
Battle Icons in Deck
15 icons on 15 cards (33%)
6 icons on 6 cards (13%)
9 icons on 9 cards (20%)
21 icons on 21 cards (47%)
27 icons on 18 cards (40%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
9%
4%
4%
4%
3%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 36%
Bashing Shield: 19%
Enforcement Batons: 18%
Scoundrel's Blaster: 18%
Metal Detector: 18%
Reactive Armor: 18%
Reprocess: 18%
Wedge Formation: 18%
Hot Wheels Beat That
Deck Traits: Autobot Car Specialist Leader Melee
40🂠 25★ in deck and 0🂠 0★ in sideboard Added by Chainlightning Modified on Sep 10, '22
Sort by wave

Bots
Prowl 6★
Military Strategist
Wheeljack 9★
Weapons Inventor
Bumblebee 10★
Trusted Lieutenant

Sideboard
None
Actions
Regular Actions
3 Incoming Transmission
1 One Shall Stand, One Shall Fall
3 Peace through Tyranny
2 Ready For Action
3 Start Your Engines
3 Supercharge
2 Zap
3 Confidence
3 Reckless Charge
Upgrades
Weapons
3 Grenade Launcher
1 Enforcement Batons
3 Anticipation Engine
Armor
1 Bashing Shield
3 Force Field
Utilities
3 Matrix of Leadership
3 Turbo Boosters
Deck Stats
23 action cards
  23 regular action cards
  0 secret action cards
  0 rolling action cards
17 upgrade cards
  7 weapon cards
  4 armor cards
  6 utility cards

Sets Used In Deck
Wave 1: 28 cards
Wave 2: 9 cards
Wave 3: 6 cards
Battle Icons in Deck
31 icons on 28 cards (70%)
6 icons on 6 cards (15%)
6 icons on 6 cards (15%)
2 icons on 2 cards (5%)
0 icons on 0 cards (0%)
3 icons on 3 cards (8%)
Battle Simulator
Set Tough/Bold:
25%
8%
8%
8%
8%
5%
3%
Likelihood of Flipping
+2 Bonus Flip: 28%
Bashing Shield: 6%
Enforcement Batons: 6%
What a Lovely Box of Bom-boms
Deck Traits: Quintesson Decepticon Terrorcon Beast Melee Leader Ranged Sharkticon
41🂠 25★ in deck and 10🂠 0★ in sideboard Added by billmoo Modified on Aug 14, '22
Sort by wave

Bots
Sinnertwin 4★
Two-Faced Disgrace
Terrorcon Blot 4★
Rank and Vile Rank and File
Terrorcon Cutthroat 4★
Shock and Cawww
Terrorcon Hun-Gurrr 8★
Eaters Digest
Terrorcon Rippersnapper 4★
Tooth and Nail

Stratagems
Angolmois Infusion 1★
Used with Abominus, Hellsparked Horror
Sideboard
1 System Reboot
2 Belligerence
2 Counterespionage
1 Lose the Initiative
2 Turnabout Snare
1 What Lies Beyond
1 Terrorcon Enigma
Out of Game
Abominus 24★
Hellsparked Horror
Actions
Regular Actions
3 Supercharge
3 Rock Toss
3 Fight For Position
3 Wedge Formation
2 Terrorcon Enigma
Secret Actions
2 Hold the Line
Rolling Actions
3 Bracing Up
3 Take the Shot
Upgrades
Weapons
3 Power Punch
3 Pack Behavior
Armor
3 Improvised Shield
3 Force Field
3 Terrorburster Shield
Utilities
2 Sharkticon Matrix
2 Rage
Deck Stats
22 action cards
  14 regular action cards
  2 secret action cards
  6 rolling action cards
19 upgrade cards
  6 weapon cards
  9 armor cards
  4 utility cards

Sets Used In Deck
Wave 1: 7 cards
Wave 2: 3 cards
Wave 3: 6 cards
Wave 4: 6 cards
Wave 5: 7 cards
Wave 6: 5 cards
Wave 7: 2 cards
Wave 8: 22 cards
Battle Icons in Deck
37 icons on 31 cards (76%)
0 icons on 0 cards (0%)
5 icons on 5 cards (12%)
15 icons on 15 cards (37%)
17 icons on 17 cards (41%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
12%
9%
8%
6%
6%
6%
5%
Likelihood of Flipping
+2 Bonus Flip: 23%
Wedge Formation: 18%
Hold the Line: 11%
Sharkticon Matrix: 11%
Bracing Up: 19%
Terrorburster Shield: 18%
Terrorcon Enigma: 12%
Dirt Road Anthem
Deck Traits: Decepticon Stunticon Truck Melee Leader Sports Car Patrol Car Specialist
40🂠 25★ in deck and 0🂠 0★ in sideboard Added by Adam - Snyder's Return Modified on Aug 7, '22
Sort by wave

Bots
Offroad 5★
All-Terrain Soldier
Raider Blackjack 5★
Sports Car Patrol • Patrol Leader
Raider Hyperdrive 4★
Sports Car Patrol • Demolitions
Crankcase 7★
Data Collector

Sideboard
None
Actions
Regular Actions
1 Underhanded Tactics
1 Emp Wave 1★
2 Frag Toss
2 Medic!
3 Steady Shot
2 4-Wheel Drive
1 Pincer Movement 1★
Upgrades
Weapons
3 Handheld Blaster
2 Battering Ram
3 Combat Dagger
2 EM24 IR Laser Launcher
3 HV Electron Breacher
1 Laser Cutlass
1 Indestructible Sword 1★
Armor
3 Blast Shield
1 Energized Field 1★
3 Force Field
Utilities
3 Basic Combat Protocol
2 Urban Camo
1 W-5 Gyro Blaster
Deck Stats
12 action cards
  12 regular action cards
  0 secret action cards
  0 rolling action cards
28 upgrade cards
  15 weapon cards
  7 armor cards
  6 utility cards

Sets Used In Deck
Wave 1: 6 cards
Wave 2: 3 cards
Wave 3: 28 cards
Wave 4: 6 cards
Wave 5: 1 cards
Battle Icons in Deck
7 icons on 7 cards (18%)
25 icons on 20 cards (50%)
5 icons on 5 cards (13%)
0 icons on 0 cards (0%)
11 icons on 10 cards (25%)
5 icons on 5 cards (13%)
Battle Simulator
Set Tough/Bold:
7%
7%
7%
6%
6%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 23%
Metroplex
Deck Traits: Autobot Titan Ranged Car Melee Tank
42🂠 37★ in deck and 0🂠 0★ in sideboard Added by dudeadamsjr Modified on Jul 26, '22
Sort by wave

Bots
Metroplex 25★
Autobot City
Scamper 4★
City Patrol
Six-Gun 4★
Heavy Weapons Expert
Slammer 4★
Combat Drone

Sideboard
None
Actions
Regular Actions
3 Peace through Tyranny
3 Security Checkpoint
1 Espionage
3 Heat of Battle
3 Master of Metallikato
Rolling Actions
3 Lie in Wait
3 Take the Shot
Upgrades
Weapons
1 Armed Hovercraft
2 Flamethrower
3 Handheld Blaster
2 Backup Beam
3 Power Punch
3 Kinetic Intensifier Whip
Armor
3 Improvised Shield
3 Force Field
Utilities
3 Brass Knuckles
Deck Stats
19 action cards
  13 regular action cards
  0 secret action cards
  6 rolling action cards
23 upgrade cards
  14 weapon cards
  6 armor cards
  3 utility cards

Sets Used In Deck
Wave 1: 15 cards
Wave 1A: 4 cards
Wave 2: 6 cards
Wave 3: 6 cards
Wave 4: 3 cards
Wave 5: 6 cards
Wave 8: 6 cards
Battle Icons in Deck
26 icons on 17 cards (40%)
27 icons on 18 cards (43%)
10 icons on 10 cards (24%)
3 icons on 3 cards (7%)
3 icons on 3 cards (7%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
9%
5%
5%
4%
4%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 43%
Backup Beam: 14%
Espionage: 6%
Roddin' Around
Deck Traits: Autobot Off-Road Patrol Truck Melee Leader Car
41🂠 25★ in deck and 0🂠 0★ in sideboard Added by Santini Modified on Jun 28, '22
Sort by wave

Bots
Private Tote 4★
Special Ops • Infiltration
Private Highjump 4★
Off-Road Patrol • Infiltration
Private Powertrain 5★
Off-Road Patrol • Patrol Leader
Rodimus Prime 12★
Worthy Leader

Sideboard
None
Actions
Regular Actions
2 Start Your Engines
3 Rock Toss
3 4-Wheel Drive
3 Wedge Formation
3 Precision Fire
3 Nothin's Gonna Stand In Our Way
Secret Actions
1 Lose the Initiative
3 Patrol the Perimeter
Rolling Actions
3 Revving Up
Upgrades
Weapons
3 Fusion Borer
3 Dual Smokestacks
Armor
2 Bashing Shield
3 Force Field
Utilities
2 Matrix of Leadership
1 Turbo Boosters
3 Erratic Energy Grenade
Deck Stats
24 action cards
  17 regular action cards
  4 secret action cards
  3 rolling action cards
17 upgrade cards
  6 weapon cards
  5 armor cards
  6 utility cards

Sets Used In Deck
Wave 1: 5 cards
Wave 2: 2 cards
Wave 3: 10 cards
Wave 4: 8 cards
Wave 5: 7 cards
Wave 8: 9 cards
Outlier 1: 4 cards
Battle Icons in Deck
18 icons on 18 cards (44%)
13 icons on 13 cards (32%)
6 icons on 6 cards (15%)
12 icons on 12 cards (29%)
25 icons on 25 cards (61%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
8%
7%
5%
5%
4%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 27%
Bashing Shield: 12%
Wedge Formation: 19%
Lose the Initiative: 6%
Nothin's Gonna Stand In Our Way: 18%
Revving Up: 18%
[10th] Lwoser 2
Deck Traits: Decepticon Firecon Melee Ranged
48🂠 25★ in deck and 2🂠 0★ in sideboard Added by Champion Modified on Jun 23, '22
Sort by wave

Bots
Raider Cindersaur 8★
Black Ops • Demolitions
Raider Flamefeather 8★
Black Ops • Soldier
Sergeant Sparkstalker 8★
Black Ops • Cryptology

Stratagems
Quest for Fire 1★
Used with Firecons
Sideboard
2 Lose the Initiative
Actions
Regular Actions
2 Ramming Speed
1 Ready For Action
3 Supercharge
1 System Reboot
1 Treasure Hunt
2 Reckless Charge
2 Heat of Battle
3 Belligerence
3 Magnetic Dysfunction Ray
Rolling Actions
3 Take the Shot
Upgrades
Weapons
2 Flamethrower
3 Grenade Launcher
2 Erratic Lightning
3 Power Punch
1 Kinetic Intensifier Whip
Armor
1 Force Field
2 Improvised Shield
2 Bashing Shield
2 Sparring Gear
1 Force Field
1 Terrifying Resilience
1 Emergency Barricade
1 Improvised Shield
Utilities
2 Defensive Configuration
3 Point Position
Deck Stats
21 action cards
  18 regular action cards
  0 secret action cards
  3 rolling action cards
27 upgrade cards
  11 weapon cards
  11 armor cards
  5 utility cards

Sets Used In Deck
Wave 1: 16 cards
Wave 2: 11 cards
Wave 3: 6 cards
Wave 4: 7 cards
Wave 5: 10 cards
1C Open Cards: 3 cards
Outlier 1: 1 cards
Battle Icons in Deck
44 icons on 38 cards (79%)
3 icons on 3 cards (6%)
6 icons on 6 cards (13%)
4 icons on 4 cards (8%)
7 icons on 7 cards (15%)
1 icons on 1 cards (2%)
Battle Simulator
Set Tough/Bold:
25%
13%
8%
8%
6%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 24%
Bashing Shield: 10%
Sparring Gear: 10%

Placed 10th in Two Lwosers 2, played by Champion.
[3rd] Desert Sunrise
Deck Traits: Autobot Car Specialist Melee Mini-Cassette
40🂠 25★ in deck and 10🂠 11★ in sideboard Added by billmoo Modified on Jun 19, '22
Sort by wave

Bots
Prowl 6★
Military Strategist
Cliffjumper 8★
Renegade Warrior
Steeljaw 5★
Tracker
Beachcomber 6★
Geologist

Sideboard
Specialist Sandstorm 11★
Special Ops • Advance Guard
1 Disarm
2 System Reboot
1 Espionage
2 Belligerence
1 Counterespionage
1 Spy Satellite Uplink
2 Supporting Fire
Actions
Regular Actions
3 Peace through Tyranny
2 Ramming Speed
3 Start Your Engines
3 Supercharge
2 Confidence
2 Reckless Charge
3 Fight For Position
Secret Actions
2 Hold the Line
Upgrades
Weapons
3 Grenade Launcher
1 Enforcement Batons
3 Power Punch
2 Kinetic Intensifier Whip
Armor
2 Bashing Shield
3 Force Field
3 Improvised Shield
Utilities
3 Turbo Boosters
Deck Stats
20 action cards
  18 regular action cards
  2 secret action cards
  0 rolling action cards
20 upgrade cards
  9 weapon cards
  8 armor cards
  3 utility cards

Sets Used In Deck
Wave 1: 21 cards
Wave 1C: 1 cards
Wave 2: 11 cards
Wave 3: 3 cards
Wave 3A: 1 cards
Wave 4: 6 cards
Wave 5: 12 cards
Battle Icons in Deck
36 icons on 30 cards (75%)
3 icons on 3 cards (8%)
7 icons on 7 cards (18%)
5 icons on 5 cards (13%)
3 icons on 3 cards (8%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
20%
13%
7%
7%
7%
2%
2%
Likelihood of Flipping
+2 Bonus Flip: 33%
Bashing Shield: 14%
Enforcement Batons: 7%
Hold the Line: 14%

Placed 3rd in Team Bayformers In-Person Tournament, played by billmoo.
[2nd] Jimmy EI Bugs
Deck Traits: Decepticon Insecticon Melee Leader
40🂠 25★ in deck and 0🂠 0★ in sideboard Added by Anonymous Vehicon Modified on Jun 19, '22
Sort by wave

Bots
Barrage 7★
Merciless Insecticon
Chop Shop 6★
Sneaky Insecticon
Insecticon Skrapnel 7★
Insecticon Leader
Kickback 5★
Cunning Insecticon

Sideboard
None
Actions
Regular Actions
2 I Still Function!
2 Incoming Transmission
3 Peace through Tyranny
2 Ramming Speed
1 Ready For Action
2 Swarm!
3 Reckless Charge
2 Energy Transfer
3 Fight For Position
2 Wedge Formation
Upgrades
Weapons
3 Grenade Launcher
1 Enforcement Batons
2 Erratic Lightning
2 Power Punch
2 Combat Dagger
1 Sturdy Javelin
Armor
1 Bashing Shield
3 Improvised Shield
1 Force Field
Utilities
2 Data Bank
Deck Stats
22 action cards
  22 regular action cards
  0 secret action cards
  0 rolling action cards
18 upgrade cards
  11 weapon cards
  5 armor cards
  2 utility cards

Sets Used In Deck
Wave 1: 21 cards
Wave 2: 12 cards
Wave 3: 3 cards
Wave 4: 8 cards
Battle Icons in Deck
39 icons on 33 cards (83%)
0 icons on 0 cards (0%)
4 icons on 4 cards (10%)
4 icons on 4 cards (10%)
7 icons on 7 cards (18%)
3 icons on 3 cards (8%)
Battle Simulator
Set Tough/Bold:
20%
15%
12%
6%
6%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 19%
Bashing Shield: 5%
Enforcement Batons: 6%
Wedge Formation: 12%

Placed 2nd in Team Bayformers In-Person Tournament, played by Anonymous Vehicon.
Played by Jimmy Jian.
Blaster is Back Baby
Deck Traits: Autobot Specialist Mini-Cassette Decepticon Beast Melee
40🂠 27★ in deck and 3🂠 7★ in sideboard Added by [Name Not Given] Modified on Jun 13, '22
Sort by wave

Bots
Blaster 10★
Communications
Ramhorn 5★
Warrior
Steeljaw 5★
Tracker
Fangry 6★
Sky Tracker
Parsec 1★

Sideboard
Windcharger 7★
Autobot Warrior
3 Heat of Battle
Actions
Regular Actions
3 Incoming Transmission
3 One Shall Stand, One Shall Fall
1 Ramming Speed
3 Supercharge
3 Treasure Hunt
3 Reckless Charge
3 Fight For Position
Rolling Actions
3 Take the Shot
Upgrades
Weapons
3 Flamethrower
3 Grenade Launcher
1 Enforcement Batons
3 Power Punch
Armor
2 Bashing Shield
3 Force Field
3 Medic's Protective Field
Deck Stats
22 action cards
  19 regular action cards
  0 secret action cards
  3 rolling action cards
18 upgrade cards
  10 weapon cards
  8 armor cards
  0 utility cards

Sets Used In Deck
Wave 1: 19 cards
Wave 2: 9 cards
Wave 3: 6 cards
Wave 3A: 3 cards
Wave 4: 6 cards
Wave 5: 3 cards
1C Open Cards: 3 cards
Battle Icons in Deck
34 icons on 31 cards (78%)
0 icons on 0 cards (0%)
6 icons on 6 cards (15%)
3 icons on 3 cards (8%)
3 icons on 3 cards (8%)
3 icons on 3 cards (8%)
Battle Simulator
Set Tough/Bold:
29%
9%
9%
8%
8%
5%
3%
Likelihood of Flipping
+2 Bonus Flip: 28%
Bashing Shield: 13%
Enforcement Batons: 6%