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Set: Rise of the Combiners
Number: 065
Rare
0★
Choose one of your characters. When it does more than enough attack damage to KO an enemy this turn 🠪 Your opponent chooses one of their other characters and puts the extra damage on it.
What happens if I play Steamroll and choose Dirge?
If you attack with Dirge and it does more than enough attack damage to KO the defender, Steamroll’s ability will work, but Dirge’s ability won’t trigger. If Dirge does exactly enough damage to KO the defender, Steamroll won’t do anything.
Source: Wave 2 and 3 FAQ
Can you give me an example of how this card works?
Sure. Let’s say your opponent has a character with 12 health and 9 damage counters on it. You attack with the chosen character and would do 6 damage to it. That’s 3 more than you need to KO the defender, so your opponent chooses one of their other characters and puts 3 damage counters on it.
Source: Wave 2 and 3 FAQ
What if your opponent puts those 3 damage counters on a character with 10 health and 9 damage counters already on it? Do the extra damage counters on go to a third character?
No. The “Steamroll damage” only carries over to one other character. That 10-health character would end up in the KO area with 10 damage counters on it. The extra 2 damage counters are lost.
Source: Wave 2 and 3 FAQ
Does the damage counters my opponent puts on another character count as attack damage?
Yes. The damage counters represent attack damage done by the chosen character.
Source: Wave 2 and 3 FAQ
What occurs if I attack with Volcanicus the turn I combined while also playing Steamroll that same turn (assume I used a Brainstorm or Multi-Mission Tool on Divebomb) and flip enough Orange pips to KO the defender with Volcanicus' ability. Do I still calculate my total ATK damage to determine what (or if) Steamroll's damage would be?
In this case, Volcanicus has KO’d the defender before actually doing attack damage to it, so the attack will end with no attack damage dealt. Thus, Steamroll’s effect would not apply
Source: Rules Roundup 2019-03-15
When I play Steamroll on Grimlock, does the "spillover" damage occur twice?
No. Both abilities are practically identical, so one of them will apply (you can choose), but then the other one will not apply.
Source: Rules Roundup 2019-06-28
Say Dirge (In bot mode) gets the effect of Steamroll, and then KOs a character, but does too much damage and ends up with 3 damage left over. Following Steamroll's effect, that 3 damage gets moved to a different character, but the damage spillover target has only 3 health left, and the second character is KO'd. The first KO obviously doesn't trigger Dirge's bot mode skill, but would that second KO cause Dirge's skill to kick in untap him?
When you move the damage via Steamroll, it ceases to be attack damage and therefore doesn’t trigger Dirge’s bot mode ability.
Source: Rules Roundup 2019-02-22
My group has found conflicting answers in regard to Steamroll’s damage carryover being considered "combat damage" or not. FAQ on the app states that it is Attack Damage. Yet, Roundup 2/28/19 states that Motormaster would protect against Steamroll (making it non-attack damage) and Roundup 2/22/19 specifically states that Steamroll is NOT attack damage.
It’s possible you might be looking at an older iteration of the FAQ. There were conflicting answers earlier in the set’s life, but Steamroll’s damage carryover is not considered attack damage.
Source: Rules Roundup 2019-04-01
Would playing multiple instances of Steamroll in the same turn allow for damage, if it were high enough to KO the second character as well as the initial character that was knocked out, to carry over to a second or third target? For example: Brainstorm into two Steamrolls or play Steamroll and then flip Bumblebee - Trusted Lieutenant into alt-mode and play a second or even a third Steamroll (if Brainstorm was played first).
Playing more than one instance of Steamroll on the same character has no additional effect. The extra damage will carry over only once.
Source: Rules Roundup 2019-04-01
If I have 3 characters and one of them is Motormaster in alt mode. My opponent plays a Steamroll and does more than enough damage to KO one of my other two characters. Do I have to put the extra damage on Motormaster or can I put it on my third character? If I put it on my third character does Motormaster's ability cause that damage to be lost or does the Steamroll effect supersede Motormaster's ability?
You can choose the third character and Motormaster will protect it. No extra damage is done.
Source: Rules Roundup 2019-02-28
What happens when you put the Steamroll action on Grimlock - Dinobot Leader and he KO's a character with excessive damage? Does it only do the effect of one or the other, or does it stack?
Only one effect will work. There’s no extra damage after the first effect applies.
Source: Rules Roundup 2019-02-28
If you attack with Nightbird and use her bounty ability, can you use steamroll from the opponent's scrap pile?
You can play the Steamroll, however you cannot use it for Nightbird's attack as by the time Steamroll is played, Nightbird's damage was already applied and the defender was already KO'd. If you happen to attack again on that same turn, Steamroll could be usefully applied to an attacker.
Source: Aequitas Rules Roundup 2021-06-03
42🂠 25★ in deck and 10🂠 12★ in sideboard
Added by [Name Not Given]
Modified on Mar 24, '22
23 action cards
20 regular action cards
0 secret action cards
3 rolling action cards
19 upgrade cards
11 weapon cards
5 armor cards
1 utility cards
Wave 1: 8 cards
Wave 2: 7 cards
Wave 3: 10 cards
Wave 4: 10 cards
Wave 5: 14 cards
Wave 6: 3 cards
1C Open Cards: 5 cards

35 icons on 29 cards (69%)

0 icons on 0 cards (0%)

3 icons on 3 cards (7%)

5 icons on 5 cards (12%)

21 icons on 21 cards (50%)

1 icons on 1 cards (2%)
42🂠 25★ in deck and 2🂠 0★ in sideboard
Added by [Name Not Given]
Modified on Feb 10, '22
24 action cards
24 regular action cards
0 secret action cards
0 rolling action cards
18 upgrade cards
9 weapon cards
6 armor cards
3 utility cards
Wave 1: 22 cards
Wave 2: 11 cards
Wave 3: 3 cards
Wave 4: 6 cards
Wave 5: 5 cards
Wave 9: 1 cards

7 icons on 7 cards (17%)

23 icons on 20 cards (48%)

9 icons on 9 cards (21%)

11 icons on 11 cards (26%)

2 icons on 2 cards (5%)

4 icons on 4 cards (10%)
SpaceMonkey
40🂠 25★ in deck and 1🂠 0★ in sideboard
Added by [Name Not Given]
Modified on Feb 10, '22
16 action cards
16 regular action cards
0 secret action cards
0 rolling action cards
24 upgrade cards
15 weapon cards
8 armor cards
1 utility cards
Wave 1: 18 cards
Wave 2: 8 cards
Wave 3: 4 cards
Wave 3A-35th: 1 cards
Wave 4: 6 cards
Wave 5: 5 cards
Wave 9: 3 cards

32 icons on 28 cards (70%)

0 icons on 0 cards (0%)

6 icons on 6 cards (15%)

6 icons on 6 cards (15%)

7 icons on 7 cards (18%)

3 icons on 3 cards (8%)
SpaceMonkey
41🂠 25★ in deck and 0🂠 0★ in sideboard
Added by [Name Not Given]
Modified on Feb 7, '22
None
27 action cards
27 regular action cards
0 secret action cards
0 rolling action cards
14 upgrade cards
7 weapon cards
5 armor cards
2 utility cards
Wave 1: 15 cards
Wave 2: 11 cards
Wave 3: 3 cards
Wave 4: 5 cards
Wave 5: 4 cards
Wave 9: 7 cards

8 icons on 8 cards (20%)

21 icons on 21 cards (51%)

9 icons on 9 cards (22%)

13 icons on 13 cards (32%)

6 icons on 6 cards (15%)

3 icons on 3 cards (7%)