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Grenade Launcher
Wave 1: Wave One
Number: 033
Uncommon
0★
Upgrade - Weapon
O
X
X
+4  
After the upgraded character attacks 🠪 Scrap this card.
Relevant Rulings
Taken from the Aequitas FAQ
Can I use Backup Bag to save a Weapon or Armor that causes itself to be scrapped, such as Grenade Launcher?
Yes.
Source: Wave 2 and 3 FAQ
When does the ability check to see if Grenade Launcher should be scrapped?
Any ability that starts with "After the Upgraded character attacks" happens after attack damage is done and the battle ends.
Source: Wave 1 FAQ
If Optimus Prime, Battlefield Legend attacks, and the Action I play puts a Grenade Launcher onto him, will that Grenade Launcher be scrapped?
Yes. After the battle, Grenade Launcher will see that the character it’s upgrading has attacked and its ability will make you scrap it. Similarly, if a character that has a Grenade Launcher attacks, but somehow no longer has that Grenade Launcher after the battle (say, because a Swap Parts put it on a different character), Grenade Launcher won’t be scrapped.
Source: Wave 1 FAQ
If I have a Grenade Launcher on Blurr, and I attack a tapped character, which will occur first: the second attack on an untapped character, or scrapping the Grenade Launcher?
Grenade Launcher only lasts for one battle, so it would be scrapped before Blurr launches his second attack.
Source: Rules Roundup 2019-09-06
Say I have a weapon on a character and Backup Bag as well. For my turn I placed a different or same weapon on the same character. But because I already have a weapon taken up does the original weapon get scrapped or can I keep both weapons and scrap Backup Bag instead?
Playing the new weapon causes the old weapon to be scrapped, but it’s the rules of the game that are doing this, not an effect of the new weapon. Backup Bag affects only cards such as Salvage for Parts or Grenade Launcher.
Source: Rules Roundup 2019-07-29
Say I attack using a character equipped with Backup Bag and Grenade Launcher. After the attack, would Grenade Launcher get scrapped or would Backup Bag prevent that?
Backup Bag would be scrapped in place of Grenade Launcher in this scenario.
Source: Rules Roundup 2019-05-28
If one of my planes is equipped with a Grenade Launcher and a Crash Landing before getting KO'd, would the Grenade Launcher add an additional 4 damage to Crash Landing's effect?
It will include the attack modifier from the Grenade Launcher.
Source: Rules Roundup 2019-02-22
Say I have Razorclaw equipped with Tooth and Claw, and because of that effect Razorclaw has a Grenade Launcher in its armor slot. If I combine into Predaking, can I transfer the Grenade Launcher from Razorclaw's armor slot to Predaking's armor slot?
You would have to keep Tooth and Claw to keep the Grenade Launcher for Predaking’s armor slot.
Source: Rules Roundup 2019-02-22
If Thrust has a Grenade Launcher and boosts a character that is attacking, and the opponent reveals a Bolster, to play a Scrapper Gauntlets to scrap the Grenade Launcher, does Thrust donate 7 or 3 attack to the attacking character?
7 attack. The amount has already been locked in.
Source: Rules Roundup 2019-07-12
Question regarding Backup Bag + Grenade Launcher / Power Punch / RR Disruptor Blade Can I scrap backup bag instead of a weapon?
Yes!
Source: Rules Roundup 2019-07-12
If Optimus Prime - Battlefield Legend attacks with Power Punch. And flips over Swap Parts you move all upgrades to another character does Power Punch/Grenade Launcher destroy itself?
No, after the battle, you check, and the upgraded character is not the one who attacked, so it would not scrap itself.
Source: Rules Roundup 2019-04-22
If Chop Shop in bot mode attacks and moves a Grenade Launcher from another character to him, those the Grenade Launcher sack itself?
Yes.
Source: Rules Roundup 2019-03-15
Question on Captain Ironhide’s ability. His ability in bot mode states, “When this attacks, and has a weapon-you may swap that weapon with a (blue pip) weapon from your hand.” Do you declare Ironhide is attacking, then you get to swap the weapon with a (blue pip) weapon from your hand? And I assume the original weapon won’t have anything to do with the attack now. Example, If I had a Grenade Launcher and swapped it with a Battering Ram, Captain Ironhide only gets the +2 from Battering Ram, and not the +4 from Grenade Launcher. Just trying to better understand when triggers happen in Transformers TCG. Thanks!
You declare that Ironhide is attacking and what Ironhide is attacking. This causes his ability to trigger. If you swap weapons, you do so before Battle Cards are flipped and before damage is done. This means that the attack value of the original weapon won’t apply, but the new weapon will. However, if the original weapon also has a triggered ability that triggers when Ironhide attacks, that ability will still work, even if that weapon is swapped before you handle that ability.
Source: Rules Roundup 2019-06-28
Optimus Prime - Battlefield Legend flips completely for his attack & chooses Leap of Faith as his Action. The first card Leap of Faith reveals is Grenade Launcher. If I attach it to Optimus Prime Battlefield Legend, does he immediately get the +4 Attack boost?
Yes.
Source: Rules Roundup 2019-11-08
Let's say a Grenade Launcher is put on Thrust, then a DIFFERENT character is tapped to attack, the player decides to tap Thrust also in order to activate his ability. 1. Does the extra attacks that Thrust gives to the attacking character include the Grenade Launcher's +4? 2. and Does the Grenade Launcher get removed after the attack, even though Thrust wasn't technically attacking?
1. Yes. 2. No. As you noted, the character with Grenade Launcher did not attack.
Source: Rules Roundup 2019-04-01
Common Megatron is in Bot mode. He has Grenade Launcher equipped giving him +4 attack. He attacks Barrage in Bot mode. Megatron does not flip any orange icons and Barrage does not flip any blue icons. Megatron's attack is 8 w/Pierce 3 (due to his ability), while Barrage has 2 defense. Does he only deal 6 damage for the entire attack or 3 only due to his Pierce 3?
6. Pierce is a minimum damage.
Source: Rules Roundup 2019-RR-1
Please clarify the interaction between Thrust and Chop Shop under the following scenario: Chop Shop flips to bot-mode Equip a Grenade Launcher onto Thrust Chop Shop attacks Thrust and Chop Shop's abilities trigger at the same time, so order of resolution is up to the turn-player 1) Resolve Thrust's ability and tap him to add 7 atk (base + Grenade Launcher) to Chop Shop 2) Resolve Chop Shop's ability moving the Grenade Launcher from Thrust to Chop Shop Chop Shop's final attack is [BASE] + [GRENADE_LAUNCHER] + [THRUST_BASE] + [GRENADE_LAUNCHER]; 4 + 4 + 3 + 4 = 15 Battle flips omitted Is this correct?
You can choose to resolve Thrust and Chop Shop’s abilities in this order. You could also choose to resolve them in the other order, but that would probably not turn out as well for you, so maybe don’t.
Source: Rules Roundup 2019-09-20
How does Spare Parts interact with Vandalize? If my opponent plays Vandalize, and I have 1 bot with Spare Parts and a Grenade Launcher equipped, are both upgrades scrapped? Or does Spare Parts absorb the destroy effect targeting Grenade Launcher, even though Spare Parts is already being destroyed simultaneously by Vandalize?
Vandalize scraps all your opponent’s weapons OR all their armors OR all their utilities. If your opponent chose to scrap weapons, Spare Parts would be scrapped instead. However, if a card did try to scrap Spare Parts and Grenade Launcher at the same time, Spare Parts could save your Grenade Launcher.
Source: Rules Roundup 2019-02-28
If Cerebros attacks and, using his flip condition, fetches a Grenade Launcher from the scrap, what happens to it?
The Grenade Launcher will be scrapped after battle. This is in contrast to Fusion Borer, which would stay on Cerebros after the attack. This is due to a change in language as the game evolved. Early on, WotC used language like "After the upgraded character attacks -> Scrap this card.". Later, they adjusted to "When the upgraded character attacks/defends -> Scrap this card after the battle.". This newer language ties the scrap to the more common "When battles" trigger and not to the rarely used "After battle" trigger". The same is true for other older cards like Evasive Maneuvers, Blast Shield, and Power Punch, vs newer cards like Emergency Barricade and Crystal of Power.
Source: Aequitas Rules Roundup 2021-01-03
What if I reveal Turbo Boosters and Grenade Launcher, and my only car is in bot mode. Can my opponent choose the Turbo Boosters?
Yes. Your quite please opponent may choose Turbo Boosters, which can't play and remains in your hand.
Source: Aequitas Rules Roundup Allied Crossplay 2022-09-15
Recent Decks Using This Card
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40🂠 25★ in deck and 0🂠 8★ in sideboard Added by Tankhunter48 Modified on Feb 3, '23
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Sideboard
Chromedome 8★
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Actions
Regular Actions
3 Head-On Collision
3 Opportune Offensive
3 Opportune Repairs
1 Reprocess
Secret Actions
3 Backfire
3 Step Forward
Rolling Actions
3 Lie in Wait
Upgrades
Weapons
3 Energon Axe
3 Grenade Launcher
1 Noble's Blaster
1 Scoundrel's Blaster
3 Handheld Blaster
Armor
3 Increased Durability
3 Emergency Repair Patch
Utilities
3 Minor Medic Kit
1 Pocket Processor
Deck Stats
19 action cards
  10 regular action cards
  6 secret action cards
  3 rolling action cards
21 upgrade cards
  11 weapon cards
  6 armor cards
  4 utility cards

Sets Used In Deck
Wave 1: 6 cards
Wave 2: 2 cards
Wave 4: 23 cards
Wave 5: 10 cards
Wave 8: 2 cards
1C Open Cards: 3 cards
Battle Icons in Deck
6 icons on 6 cards (15%)
29 icons on 23 cards (58%)
3 icons on 3 cards (8%)
4 icons on 4 cards (10%)
15 icons on 12 cards (30%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
9%
8%
7%
6%
6%
5%
5%
Likelihood of Flipping
+2 Bonus Flip: 15%
Noble's Blaster: 6%
Scoundrel's Blaster: 6%
Pocket Processor: 6%
Reprocess: 6%
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Deck Traits: Decepticon Leader Tank Ranged Autobot Quintesson
41🂠 25★ in deck and 0🂠 0★ in sideboard Added by Hawkhammer Modified on Jan 20, '23
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Bots
Megatron 11★
Fallen Hero
Parsec 1★
General Ghyrik 11★
Grievous Executioner

Stratagems
Revenge 2★
Used with Megatron, Fallen Hero
Sideboard
None
Actions
Regular Actions
3 Supercharge
3 Fight For Position
3 Wedge Formation
3 Camien Crash
3 Nothin's Gonna Stand In Our Way
Secret Actions
2 Lose The Battle...
Rolling Actions
3 Take the Shot
Upgrades
Weapons
3 Grenade Launcher
3 Erratic Lightning
3 Power Punch
3 Sturdy Javelin
1 Enhanced Fusion Cannon
Armor
2 Bashing Shield
3 Improvised Shield
Utilities
2 Energy Pack
1 Pocket Processor
Deck Stats
20 action cards
  15 regular action cards
  2 secret action cards
  3 rolling action cards
21 upgrade cards
  13 weapon cards
  5 armor cards
  3 utility cards

Sets Used In Deck
Wave 1: 6 cards
Wave 2: 8 cards
Wave 3: 2 cards
Wave 4: 10 cards
Wave 5: 9 cards
Wave 6: 3 cards
Wave 7: 1 cards
Wave 8: 3 cards
Outlier 1: 3 cards
Battle Icons in Deck
36 icons on 30 cards (73%)
1 icons on 1 cards (2%)
6 icons on 6 cards (15%)
12 icons on 12 cards (29%)
9 icons on 9 cards (22%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
10%
10%
8%
7%
6%
6%
3%
Likelihood of Flipping
+2 Bonus Flip: 27%
Bashing Shield: 13%
Pocket Processor: 7%
Wedge Formation: 19%
Nothin's Gonna Stand In Our Way: 19%
Lose The Battle...: 12%
Enhanced Fusion Cannon: 6%
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44🂠 25★ in deck and 0🂠 0★ in sideboard Added by Spacemonkey Modified on Jan 6, '23
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Bots
Private Tote 4★
Special Ops • Infiltration
Lord Megatron 12★
Conqueror Of Cybertron
Private Highjump 4★
Off-Road Patrol • Infiltration
Private Powertrain 5★
Off-Road Patrol • Patrol Leader

Sideboard
None
Actions
Regular Actions
2 Incoming Transmission
2 Ramming Speed
3 Supercharge
2 System Reboot
1 Escape Route
1 Steamroll
3 Testify
3 Heat of Battle
3 Fight For Position
2 Wedge Formation
1 Last Stand
1 Precision Fire
1 Supporting Fire
Rolling Actions
3 Take the Shot
Upgrades
Weapons
3 Flamethrower
3 Grenade Launcher
1 Static Laser of Ironhide
2 Power Punch
Armor
3 Improvised Shield
1 Bashing Shield
1 Composite Armor
1 Emergency Barricade
Other Upgrades
1 Crystal of Power
Deck Stats
28 action cards
  25 regular action cards
  0 secret action cards
  3 rolling action cards
16 upgrade cards
  9 weapon cards
  6 armor cards
  0 utility cards

Sets Used In Deck
Wave 1: 19 cards
Wave 2: 8 cards
Wave 3: 4 cards
Wave 4: 9 cards
Wave 5: 5 cards
Wave 8: 3 cards
Battle Icons in Deck
40 icons on 34 cards (77%)
0 icons on 0 cards (0%)
6 icons on 6 cards (14%)
4 icons on 4 cards (9%)
9 icons on 9 cards (20%)
2 icons on 2 cards (5%)
Battle Simulator
Set Tough/Bold:
20%
13%
13%
5%
4%
4%
3%
Likelihood of Flipping
+2 Bonus Flip: 24%
Bashing Shield: 5%
Escape Route: 6%
Wedge Formation: 12%

Placed 13th in Season Two Encounter 3: Full Constructed, played by Spacemonkey.
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Deck Traits: Decepticon Predacon Specialist Melee Leader
40🂠 25★ in deck and 0🂠 0★ in sideboard Added by Haz0ret Modified on Jan 6, '23
Sort by wave

Bots
Divebomb 5★
Aerial Assault
Predacon Headstrong 5★
Ground Assault
Predacon Rampage 5★
Savage Hunter
Razorclaw 5★
Predacon Leader
Torox 5★
Fueler

Sideboard
None
Out of Game
Predaking 25★
Ferocious Hunter
Actions
Regular Actions
2 Equipment Enthusiast
2 New Designs
3 Treasure Hunt
3 Predacon Enigma
1 Reckless Charge
2 Pep Talk
Upgrades
Weapons
2 Grenade Launcher
2 Handheld Blaster
2 Primary Laser
3 Attack Drone
2 Backup Beam
2 Enforcement Batons
3 Crude Club
Armor
2 Armored Plating
2 Sparring Gear
Utilities
1 Security Console
3 Spare Parts
3 Metal Detector
Deck Stats
13 action cards
  13 regular action cards
  0 secret action cards
  0 rolling action cards
27 upgrade cards
  16 weapon cards
  4 armor cards
  7 utility cards

Sets Used In Deck
Wave 1: 15 cards
Wave 2: 23 cards
Wave 3: 5 cards
Wave 4: 3 cards
Battle Icons in Deck
12 icons on 12 cards (30%)
15 icons on 13 cards (33%)
9 icons on 9 cards (23%)
18 icons on 18 cards (45%)
3 icons on 3 cards (8%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
9%
6%
4%
4%
3%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 42%
Attack Drone: 22%
Backup Beam: 14%
Enforcement Batons: 15%
Predacon Enigma: 22%
Spare Parts: 22%
Sparring Gear: 14%
Metal Detector: 22%
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40🂠 25★ in deck and 10🂠 5★ in sideboard Added by Z-R0E Modified on Jan 7, '23
Sort by wave

Bots
Sinnertwin 4★
Two-Faced Disgrace
Terrorcon Blot 4★
Rank and Vile Rank and File
Terrorcon Cutthroat 4★
Shock and Cawww
Terrorcon Hun-Gurrr 8★
Eaters Digest
Terrorcon Rippersnapper 4★
Tooth and Nail

Stratagems
Angolmois Infusion 1★
Used with Abominus, Hellsparked Horror
Sideboard
Torox 5★
Fueler
2 Espionage
2 Counterespionage
2 Lose the Initiative
2 Magnetic Dysfunction Ray
2 What Lies Beyond
Out of Game
Abominus 24★
Hellsparked Horror
Actions
Regular Actions
3 Supercharge
3 Designated Target
3 Fight For Position
3 Wedge Formation
1 Magnetic Dysfunction Ray
2 Terrorcon Enigma
3 Hand of Adaptus
Secret Actions
1 Lose the Initiative
Upgrades
Weapons
3 Grenade Launcher
1 Enforcement Batons
3 Power Punch
3 Pack Behavior
1 Razor Wings
Armor
3 Force Field
1 Bashing Shield
3 Terrorburster Shield
Utilities
1 Pocket Processor
2 Rage
Deck Stats
19 action cards
  18 regular action cards
  1 secret action cards
  0 rolling action cards
21 upgrade cards
  11 weapon cards
  7 armor cards
  3 utility cards

Sets Used In Deck
Wave 1: 9 cards
Wave 2: 8 cards
Wave 4: 10 cards
Wave 5: 8 cards
Wave 6: 2 cards
Wave 7: 2 cards
Wave 8: 16 cards
1C Open Cards: 3 cards
Battle Icons in Deck
25 icons on 25 cards (63%)
0 icons on 0 cards (0%)
6 icons on 6 cards (15%)
15 icons on 15 cards (38%)
17 icons on 14 cards (35%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
14%
9%
8%
7%
6%
5%
4%
Likelihood of Flipping
+2 Bonus Flip: 27%
Bashing Shield: 7%
Enforcement Batons: 6%
Pocket Processor: 6%
Wedge Formation: 20%
Lose the Initiative: 6%
Terrorburster Shield: 18%
Terrorcon Enigma: 13%
Hand of Adaptus: 18%

Placed 10th in Season Two Encounter 3: Full Constructed, played by Z-R0E.
[2nd] My kind of View
Deck Traits: Autobot Titan Ranged
40🂠 25★ in deck and 10🂠 0★ in sideboard Added by Ozzy Modified on Jan 6, '23
Sort by wave

Bots
Metroplex 25★
Autobot City

Stratagems
The City's Finest Views 0★
Used with Titans
Sideboard
2 Debilitating Crystal
1 Disarm
1 Cornered!
3 Belligerence
1 Spy Satellite Uplink
2 Auxiliary Fuel Tank
Out of Game
Scamper 4★
City Patrol
Six-Gun 4★
Heavy Weapons Expert
Slammer 4★
Combat Drone
Actions
Regular Actions
1 Ramming Speed
3 Roll Out!
3 Supercharge
3 Height Advantage
3 Escape Route
1 Espionage
1 Hit and Run
Rolling Actions
2 Lie in Wait
3 Take the Shot
Upgrades
Weapons
1 Grenade Launcher
3 Backup Beam
2 Handheld Blaster
3 Kinetic Intensifier Whip
1 Sturdy Javelin
1 Paralyzo Box
Armor
1 Bashing Shield
3 Improvised Shield
Utilities
1 Debilitating Crystal
2 Matrix of Leadership
2 Staggering Might
Deck Stats
20 action cards
  15 regular action cards
  0 secret action cards
  5 rolling action cards
20 upgrade cards
  11 weapon cards
  4 armor cards
  5 utility cards

Sets Used In Deck
Wave 1: 14 cards
Wave 1A: 7 cards
Wave 2: 14 cards
Wave 4: 4 cards
Wave 5: 8 cards
Wave 8: 3 cards
1C Open Cards: 5 cards
Battle Icons in Deck
23 icons on 17 cards (43%)
19 icons on 15 cards (38%)
13 icons on 13 cards (33%)
9 icons on 9 cards (23%)
1 icons on 1 cards (3%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
5%
4%
4%
4%
4%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 55%
Backup Beam: 23%
Bashing Shield: 8%
Escape Route: 23%
Espionage: 8%
Paralyzo Box: 8%

Placed 2nd in Season Two Encounter 3: Full Constructed, played by Ozzy.
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Deck Traits: Decepticon Tank Ranged Air Strike Patrol Plane Leader
41🂠 27★ in deck and 10🂠 10★ in sideboard Added by sandman Modified on Jan 6, '23
Sort by wave

Bots
Demolisher 6★
Devoted Decepticon
Raider Storm Cloud 4★
Infantry Electronic Warfare
Raider Visper 5★
Infantry • Patrol Leader
Raider Nightflight 4★
Air Strike Patrol • Spy
Raider Tailwind 5★
Air Strike Patrol • Strategist

Stratagems
Villainous Spotlight 1★
Used with Decepticons
Sideboard
Rabblerouser 6★
Aerial Onslaught
1 Mounted Missiles 1★
3 Reckless Charge
2 Full Loadout 1★
3 Precision Fire
1 Armed To The Teeth 1★
Actions
Regular Actions
3 Supercharge
3 Focus Fire
2 Work Overtime
2 Heat of Battle
1 Belligerence
3 All-Out Attack
Secret Actions
2 Bolster
2 Evasive Action
Rolling Actions
3 Take the Shot
Upgrades
Weapons
3 Grenade Launcher
3 Enforcement Batons
2 Mounted Missiles 1★
2 Power Punch
Armor
3 Improvised Shield
3 Bashing Shield
2 Composite Armor
Utilities
2 Pocket Processor
Deck Stats
21 action cards
  14 regular action cards
  4 secret action cards
  3 rolling action cards
20 upgrade cards
  10 weapon cards
  8 armor cards
  2 utility cards

Sets Used In Deck
Wave 1: 10 cards
Wave 2: 17 cards
Wave 2A: 2 cards
Wave 3: 8 cards
Wave 4: 6 cards
Wave 5: 5 cards
Wave 6: 5 cards
Wave 7: 2 cards
1C Open Cards: 3 cards
Battle Icons in Deck
43 icons on 35 cards (85%)
0 icons on 0 cards (0%)
4 icons on 4 cards (10%)
11 icons on 11 cards (27%)
2 icons on 2 cards (5%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
21%
15%
15%
8%
5%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 19%
Bashing Shield: 19%
Enforcement Batons: 17%
Focus Fire: 18%
Pocket Processor: 12%

Placed 14th in Season Two Encounter 3: Full Constructed, played by sandman.
[1st] Cars
Deck Traits: Autobot Car Specialist Melee Decepticon Ranged
53🂠 25★ in deck and 10🂠 5★ in sideboard Added by Champion Modified on Jan 5, '23
Sort by wave

Bots
Prowl 6★
Military Strategist
Cliffjumper 8★
Renegade Warrior
Nightracer 5★
Gunner
Crasher 5★
Fractious Fanatic

Sideboard
Arcee 5★
Skilled Fighter
1 Enforcement Batons
2 Counterespionage
1 End Hostilities
2 Lose the Initiative
2 Nitro Booster
2 Turnabout Snare
Actions
Regular Actions
1 Brainstorm
1 I Still Function!
1 Ramming Speed
3 Roll Out!
3 Start Your Engines
3 Supercharge
1 System Reboot
2 Treasure Hunt
1 Bolt of Lightning 1★
1 Espionage
3 Heat of Battle
3 Fight For Position
1 New Orders
1 Wedge Formation
3 Belligerence
Rolling Actions
3 Take the Shot
Upgrades
Weapons
3 Flamethrower
3 Grenade Launcher
2 Erratic Lightning
2 Kinetic Intensifier Whip
Armor
3 Improvised Shield
1 Bashing Shield
1 Holomatter Projector
Utilities
3 Matrix of Leadership
3 Turbo Boosters
1 Pocket Processor
Deck Stats
31 action cards
  28 regular action cards
  0 secret action cards
  3 rolling action cards
22 upgrade cards
  10 weapon cards
  5 armor cards
  7 utility cards

Sets Used In Deck
Wave 1: 32 cards
Wave 1C: 1 cards
Wave 2: 6 cards
Wave 3: 3 cards
Wave 4: 8 cards
Wave 5: 12 cards
Wave 6: 2 cards
Wave 8: 1 cards
1C Open Cards: 3 cards
Battle Icons in Deck
43 icons on 37 cards (70%)
10 icons on 10 cards (19%)
7 icons on 7 cards (13%)
5 icons on 5 cards (9%)
5 icons on 5 cards (9%)
2 icons on 2 cards (4%)
Battle Simulator
Set Tough/Bold:
15%
10%
9%
6%
5%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 25%
Bashing Shield: 5%
Espionage: 4%
Pocket Processor: 4%
Wedge Formation: 4%
Holomatter Projector: 5%

Placed 1st in Season Two Encounter 3: Full Constructed, played by Champion.
[12th] Chop Chop Shop Shop
Deck Traits: Decepticon Insecticon Melee
40🂠 25★ in deck and 10🂠 7★ in sideboard Added by Vangelus Modified on Jan 5, '23
Sort by wave

Bots
Barrage 7★
Merciless Insecticon
Chop Shop 6★
Sneaky Insecticon
Kickback 5★
Cunning Insecticon
Raider Chop Shop 7★
Infantry • Soldier

Sideboard
Insecticon Skrapnel 7★
Insecticon Leader
1 I Still Function!
3 Calculated Strike
3 Laser Cutlass
3 Belligerence
Actions
Regular Actions
3 Swarm!
3 Escape Route
3 Focus Fire
2 Swindled
2 Reprocess
2 Angolmois Surge
2 Fearless
Rolling Actions
3 Take the Shot
Upgrades
Weapons
3 Grenade Launcher
2 Erratic Lightning
3 Combat Dagger
2 Razor Wings
Armor
2 Bashing Shield
3 Improvised Shield
Utilities
1 Pocket Processor
2 Toolbox
2 Rage
Deck Stats
20 action cards
  17 regular action cards
  0 secret action cards
  3 rolling action cards
20 upgrade cards
  10 weapon cards
  5 armor cards
  5 utility cards

Sets Used In Deck
Wave 1: 11 cards
Wave 2: 15 cards
Wave 3: 9 cards
Wave 4: 6 cards
Wave 5: 3 cards
Wave 6: 2 cards
Wave 7: 4 cards
Wave 8: 5 cards
Battle Icons in Deck
34 icons on 28 cards (70%)
4 icons on 4 cards (10%)
3 icons on 3 cards (8%)
13 icons on 13 cards (33%)
3 icons on 3 cards (8%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
13%
11%
10%
9%
7%
6%
4%
Likelihood of Flipping
+2 Bonus Flip: 15%
Bashing Shield: 12%
Escape Route: 17%
Focus Fire: 17%
Pocket Processor: 6%
Reprocess: 13%
Toolbox: 11%

Placed 12th in Season Two Encounter 3: Full Constructed, played by Vangelus.
[5th] Sweet Home Alabama
Deck Traits: Autobot Titan Ranged Car Melee Tank
40🂠 37★ in deck and 10🂠 0★ in sideboard Added by LegendaryVoid Modified on Jan 3, '23
Sort by wave

Bots
Metroplex 25★
Autobot City
Scamper 4★
City Patrol
Six-Gun 4★
Heavy Weapons Expert
Slammer 4★
Combat Drone

Stratagems
The City's Finest Views 0★
Used with Titans
Sideboard
2 Debilitating Crystal
1 Disarm
1 Cornered!
2 Hold the Line
1 Spy Satellite Uplink
1 Auxiliary Fuel Tank
1 Inexorable Force
1 Severed Combiner Hand
Actions
Regular Actions
1 Ramming Speed
3 Roll Out!
3 Supercharge
3 Height Advantage
3 Escape Route
1 Espionage
1 Hit and Run
Rolling Actions
2 Lie in Wait
3 Take the Shot
Upgrades
Weapons
1 Grenade Launcher
2 Handheld Blaster
3 Backup Beam
3 Kinetic Intensifier Whip
2 Sturdy Javelin
Armor
3 Improvised Shield
1 Bashing Shield
Utilities
1 Debilitating Crystal
2 Matrix of Leadership
2 Staggering Might
Deck Stats
20 action cards
  15 regular action cards
  0 secret action cards
  5 rolling action cards
20 upgrade cards
  11 weapon cards
  4 armor cards
  5 utility cards

Sets Used In Deck
Wave 1: 19 cards
Wave 1A: 7 cards
Wave 2: 9 cards
Wave 4: 5 cards
Wave 5: 6 cards
Wave 8: 9 cards
Battle Icons in Deck
23 icons on 17 cards (43%)
19 icons on 15 cards (38%)
13 icons on 13 cards (33%)
8 icons on 8 cards (20%)
1 icons on 1 cards (3%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
5%
5%
4%
4%
3%
3%
2%
Likelihood of Flipping
+2 Bonus Flip: 55%
Backup Beam: 24%
Bashing Shield: 8%
Escape Route: 23%
Espionage: 8%

Placed 5th in Season Two Encounter 3: Full Constructed, played by LegendaryVoid.

Notes from LegendaryVoid:
"Thanks Ozzy"
ratchet's mercenary operation
Deck Traits: Autobot Motorcycle Specialist Truck Melee Mercenary
40🂠 25★ in deck and 0🂠 0★ in sideboard Added by Wheeljank Modified on Jan 2, '23
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Bots
Arcee 5★
Skilled Fighter
Specialist Ratchet 8★
Engineering • Rescue & Repair
Brawn 5★
Demolitions
Nightbird 7★
Tera-Kura Construct

Sideboard
None
Actions
Regular Actions
2 Emergency Maintenance
3 Repair Bay
2 Work Overtime
1 Medic!
3 Opportune Repairs
1 Reprocess
3 Wedge Formation
2 Gift of Innermost Energon
3 Sparring Lessons
Upgrades
Weapons
3 Grenade Launcher
3 Static Laser of Ironhide
3 Erratic Lightning
Armor
3 Medic's Protective Field
3 Emergency Repair Patch
Utilities
1 Field Communicator
2 Toolbox
2 Polydermal Graft
Deck Stats
20 action cards
  20 regular action cards
  0 secret action cards
  0 rolling action cards
20 upgrade cards
  9 weapon cards
  6 armor cards
  5 utility cards

Sets Used In Deck
Wave 1: 12 cards
Wave 2: 4 cards
Wave 2A: 2 cards
Wave 3: 2 cards
Wave 4: 12 cards
Wave 5: 4 cards
Wave 6: 4 cards
Wave 7: 1 cards
Wave 8: 3 cards
Battle Icons in Deck
25 icons on 25 cards (63%)
3 icons on 3 cards (8%)
6 icons on 6 cards (15%)
6 icons on 6 cards (15%)
6 icons on 6 cards (15%)
3 icons on 3 cards (8%)
Battle Simulator
Set Tough/Bold:
22%
8%
7%
7%
7%
7%
3%
Likelihood of Flipping
+2 Bonus Flip: 28%
Reprocess: 7%
Toolbox: 13%
Wedge Formation: 20%
[5th] Friday Afternoon Cars
Deck Traits: Autobot Car Melee Decepticon Ranged
41🂠 25★ in deck and 10🂠 10★ in sideboard Added by Stephen Moss Modified on Jan 6, '23
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Bots
Cliffjumper 8★
Renegade Warrior
Nightracer 5★
Gunner
Windcharger 7★
Autobot Warrior
Crasher 5★
Fractious Fanatic

Sideboard
Bumblebee 10★
Trusted Lieutenant
1 Disarm
2 The Bigger They Are
1 Heavy-Handed
1 Laser Cutlass
1 Decipher
1 Spy Satellite Uplink
1 Severed Combiner Hand
2 Throttle
Actions
Regular Actions
2 Brainstorm
1 Disarm
3 Leap Into Battle
1 Ramming Speed
3 Start Your Engines
1 Espionage
1 Smelt
3 Head-On Collision
3 Belligerence
2 Tripwire
3 Angolmois Surge
Upgrades
Weapons
3 Energon Axe
3 Grenade Launcher
3 Erratic Lightning
1 Laser Cutlass
1 Sturdy Javelin
Armor
2 Force Field
1 Bashing Shield
Utilities
3 Turbo Boosters
1 Pocket Processor
Deck Stats
23 action cards
  23 regular action cards
  0 secret action cards
  0 rolling action cards
18 upgrade cards
  11 weapon cards
  3 armor cards
  4 utility cards

Sets Used In Deck
Wave 1: 24 cards
Wave 1C: 1 cards
Wave 2: 8 cards
Wave 3: 2 cards
Wave 4: 6 cards
Wave 5: 8 cards
Wave 6: 3 cards
Wave 8: 4 cards
Battle Icons in Deck
14 icons on 14 cards (34%)
19 icons on 19 cards (46%)
7 icons on 7 cards (17%)
4 icons on 4 cards (10%)
0 icons on 0 cards (0%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
29%
18%
9%
6%
4%
4%
3%
Likelihood of Flipping
+2 Bonus Flip: 32%
Bashing Shield: 7%
Espionage: 6%
Smelt: 6%
Pocket Processor: 6%

Placed 5th in Season Two Encounter 3: Full Constructed, played by Stephen Moss.
Sentinels
Deck Traits: Autobot Sentinel Truck Melee Leader Car
40🂠 25★ in deck and 0🂠 0★ in sideboard Added by Jihen Modified on Dec 17, '22
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Bots
Ironhide 7★
Steadfast Brawler
Optimus Prime 11★
Gleaming Commander
Prowl 7★
Strategic Mastermind

Sideboard
None
Actions
Regular Actions
3 Rapid Conversion
2 Sentinel Enigma
3 Angolmois Surge
Secret Actions
3 Whipped Into Shape
Upgrades
Weapons
3 Energon Axe
3 Grenade Launcher
2 Ion Blaster of Optimus Prime
2 Static Laser of Ironhide
2 Backup Beam
Armor
2 Sparring Gear
3 Force Field
3 Racing Stripes
Utilities
3 Matrix of Leadership
3 Combat Commands
3 Polydermal Graft
Deck Stats
11 action cards
  8 regular action cards
  3 secret action cards
  0 rolling action cards
29 upgrade cards
  12 weapon cards
  8 armor cards
  9 utility cards

Sets Used In Deck
Wave 1: 13 cards
Wave 2: 15 cards
Wave 3: 3 cards
Wave 6: 9 cards
Outlier 1: 3 cards
Battle Icons in Deck
16 icons on 16 cards (40%)
16 icons on 16 cards (40%)
9 icons on 9 cards (23%)
6 icons on 6 cards (15%)
0 icons on 0 cards (0%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
15%
7%
7%
7%
4%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 41%
Backup Beam: 15%
Sentinel Enigma: 15%
Sparring Gear: 14%
Mega Shark Do Do Do Do Do Do (Allied)
Deck Traits: Mercenary Sharkticon Beast Melee Quintesson Decepticon Leader Spaceship Ranged Terrorcon
40🂠 25★ in deck and 10🂠 0★ in sideboard Added by JediPapa Modified on Dec 14, '22
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Bots
Gnaw 5★
Voracious Hunter
Sharkticon Peck 4★
Protoform Pup
Megatron 12★
Megalomaniacal Mariner
Terrorcon Rippersnapper 4★
Tooth and Nail

Sideboard
2 Ramming Speed
2 Treasure Hunt
1 Bashing Shield
1 Enforcement Batons
1 Pocket Processor
2 Hold the Line
1 Holomatter Projector
Actions
Regular Actions
3 Supercharge
2 Dual Wield
3 Opportune Offensive
3 Beast Mode
2 Guilty or Innocent
Secret Actions
2 Lose The Battle...
Rolling Actions
3 Muster the Will
3 Take the Shot
Upgrades
Weapons
3 Grenade Launcher
2 Backup Beam
3 Power Punch
1 Vamparc Ribbon
Armor
3 Improvised Shield
1 Bashing Shield
Utilities
1 Pocket Processor
3 Sharkticon Matrix
2 Unsavory Leftovers
Deck Stats
21 action cards
  13 regular action cards
  2 secret action cards
  6 rolling action cards
19 upgrade cards
  9 weapon cards
  4 armor cards
  6 utility cards

Sets Used In Deck
Wave 1: 13 cards
Wave 2: 8 cards
Wave 4: 7 cards
Wave 5: 3 cards
Wave 6: 10 cards
Wave 8: 8 cards
Outlier 1: 5 cards
Battle Icons in Deck
38 icons on 32 cards (80%)
5 icons on 5 cards (13%)
0 icons on 0 cards (0%)
12 icons on 12 cards (30%)
14 icons on 10 cards (25%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
13%
12%
12%
6%
6%
5%
4%
Likelihood of Flipping
+2 Bonus Flip: 0%
Backup Beam: 10%
Bashing Shield: 5%
Pocket Processor: 5%
Vamparc Ribbon: 5%
Lose The Battle...: 10%
Sharkticon Matrix: 16%
Unsavory Leftovers: 9%
Combat Tide
Deck Traits: Decepticon Military Patrol Truck Melee Helicopter Specialist Boat Ranged
42🂠 33★ in deck and 3🂠 0★ in sideboard Added by Jihen Modified on Dec 3, '22
Sort by wave

Bots
Growl 4★
Intimidating Thug
Tracer 4★
Ambitious Scout
Tidal Wave 8★
Dark Fleet (Aircraft Carrier)
Tidal Wave 8★
Dark Fleet (Transport)
Tidal Wave 8★
Dark Fleet (Battleship)

Stratagems
Boater Suppression 1★
Used with Tidal Wave, Dark Fleet
Sideboard
3 Immersed In Shadow
Actions
Regular Actions
3 Incoming Transmission
2 Ramming Speed
3 Rock Toss
3 Involuntary Promotion
3 Wedge Formation
3 Camien Crash
3 Hit and Run
3 Magnetic Dysfunction Ray
3 Shield Crash
Rolling Actions
3 Take the Shot
Upgrades
Weapons
3 Grenade Launcher
1 Enforcement Batons
Armor
2 Rapid Ascent
1 Bashing Shield
3 Improvised Shield
Utilities
3 Auxiliary Fuel Tank
Deck Stats
29 action cards
  26 regular action cards
  0 secret action cards
  3 rolling action cards
13 upgrade cards
  4 weapon cards
  6 armor cards
  3 utility cards

Sets Used In Deck
Wave 1: 10 cards
Wave 2: 2 cards
Wave 3: 3 cards
Wave 4: 9 cards
Wave 5: 15 cards
Wave 6: 3 cards
Wave 8: 4 cards
1C Open Cards: 3 cards
Outlier 1: 2 cards
Battle Icons in Deck
39 icons on 33 cards (79%)
0 icons on 0 cards (0%)
3 icons on 3 cards (7%)
8 icons on 8 cards (19%)
21 icons on 21 cards (50%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
13%
11%
10%
9%
9%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 14%
Bashing Shield: 6%
Enforcement Batons: 6%
Wedge Formation: 16%
Shield Crash: 17%