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Force Field
Set: Wave 1
Number: 031
Common
0★
Upgrade - Armor
W
X
X

If the upgraded character would take 5 or more attack damage 🠪 Instead scrap this card andthe upgraded character takes 4 damage.
Relevant Rulings
Taken from the Aequitas FAQ
When do I use this ability?
You use it before the game begins. You’ll put Force Field onto Private Trailbreaker, then shuffle the rest of your deck and draw 3 cards for your opening hand.
Source: Wave 2 and 3 FAQ
Does Force Field work against damage done by a character with Pierce?
Yes. Even if the attacker has Pierce 5 or more, Force Field will make sure the Upgraded character takes only 4 damage.
Source: Wave 1 FAQ
Let’s say the Upgraded character also has Heroism. If another character would take 5 or more attack damage, what happens?
The damage that would be done to the defender is instead done to the character with Heroism and Force Field. That damage is still attack damage, so 4 damage is done to the Upgraded character instead.
Source: Wave 1 FAQ
The opponent had an Optimus Prime - Battlefield Legend with an Anticipation Engine and attacked my Ramhorn. I had a Force Field in hand and was ready to play my white armor, when he flipped a Security Checkpoint with Anticipation Engine. Do I still get to play the Force Field in this situation or does the Checkpoint get rid of the Force Field before I play it?
Because attack triggers will resolve before defense triggers, in this scenario Security Checkpoint will get rid of your Force Field before you can play it.
Source: Rules Roundup 2019-09-20
Megatron - Decepticon Leader in bot mode has a total of Pierce 6 due to his ability and the upgrade equipped (Crushing Threads) and attacks with a total of 5 regular attack damage. Prowl has (Force Field) equipped and defends for a total of 2 because no blue pips were revealed. Force Field does not trigger because the attack damage did not exceed the 5 and higher damage limit. Is this right? Does he take 3 regular damage or 6 pierce damage?
Because Megatron has Pierce 6, he would do 5 attack damage (remember that attack damage can’t be higher than the character’s attack, even with pierce). This causes the Force Field to trigger, so instead, he’ll do 4 damage and the Force Field will be scrapped.
Source: Rules Roundup 2019-03-15
Force Field states "if the upgraded character would take 5 or more attack damage - instead scrap this card and the upgraded character takes 4 attack damage." What happens when the target received 4 or fewer attack damage? Do they take that damage and keep Force Field equipped until 5 attack damage is received or does it still get scrapped even if you have only taken 3 attack damage?
Force Field will not be scrapped if you take 4 or fewer attack damage on one attack, and it does not remember previous attacks, even in the same turn.
Source: Rules Roundup 2019-RR-1
What checks first when you have a Force Field on Jazz in Alt Mode? Would Jazz's ability reduce his damage to 2, or would Force Field reduce to it 4 and then Jazz's ability would reduce to 2 if he flips white pips?
Jazz’s ability would keep him from ever taking more than 2 damage, so Force Field would not trigger.
Source: Rules Roundup 2019-02-18
Okay, so you've stated in the past that your opponent's characters count as "cards" when referring to Motormaster rulings. I was wondering, with regards to Spare Parts (which scraps itself instead of another Upgrade attached to your character) and Force Field, would a character attack count as a card causing Force Field to discard? In other words, if your opponent attacked an upgraded character with both a Spare Parts and a Force Field with enough damage to trigger the Force Field's effect, would you scrap the Force Field or the Spare Parts?
You would scrap Force Field because its ability is what causes it to be scrapped, not your opponent’s attack.
Source: Rules Roundup 2019-02-22
Force Field states "If the upgraded character would take 5 or more attack damage - Instead scrap this card and the upgraded character takes 4 attack damage." If we follow the exact text of this and we have 2 Force Fields on the same character. If the upgraded character would take 5 or more attack damage both Force Fields would trigger, then they would take 8 attack damage (4 from each Force Field) This doesn't seem like the intended effect of Force Field but following the exact wording, isn't this what should happen?
No. Force Field is a replacement effect, and only one of those applies at a given time. Once that happens, it reduces the initial attack damage to 4, which invalidates the second Force Field.
Source: Rules Roundup 2019-04-12
If Dreadwing has two Force Fields equipped, wouldn't they both be scrapped at the same time? If a character would take 5 or more attack damage, both Force Fields would be triggered. Then you resolve them one at a time, in the order of your choice. The first one would scrap and reduce damage taken to 4. The second would scrap but the damage was already reduced to 4. This follows the Dinobot Sludge + Data Pad ruling where both effects are triggered at attack, and even if Data Pad puts your hand equal to your opponent, you still resolve Sludge's ability to draw 2 cards. Correct?
No. Force Field is not a triggered ability. See explanation regarding replacement effects above.
Source: Rules Roundup 2019-04-12
Does Grimlock's bot mode’s extra damage count as attack damage? If it does, and assuming Grimlock has 5 or more extra damage, how much damage does it do in the following situations: A. Damage is assigned to a bit with Force Field equipped. B. Damage is assigned to Insecticon Skrapnel in bot mode. C. Any bot that is protected by Motormaster alt mode skill.
The extra damage is not attack damage, so if you are redirecting to a bot-mode Skrapnel or a character with a force field on it, they will take the full additional damage. On the other hand, a damage-capping effect on the character you’re attacking will be relevant. So, if you have a Skrapnel in bot-mode with 5 damage on him and Grimlock attacks him for say 10 damage, that damage will be reduced to 3 by Skrapnel’s ability, 2 of it will KO him, and the last point will be assigned to another character of the defending player’s choice.
Source: Rules Roundup 2019-02-11
Skywarp in bot mode defends and I flip a white card and choose to redirect the damage to another character with Force Field. If the redirected damage is more than 5, does the other character's Force Field come in to play and reduce it to 4? Or is the redirected damage not considered attack damage and the other character takes the full 5+ damage?
Still attack damage, the Force Field will apply.
Source: Rules Roundup 2019-02-11
If your character takes 10 damage while it has a Force Field and a Backup Bag, will the Backup Bag save the Force Field from being scrapped while also reducing the damage down to 4?
It is Force Field’s own ability that is causing it to be scrapped, so Backup Back will apply. The character will take 4 attack damage and lose the Backup Bag.
Source: Rules Roundup 2019-05-28
On the topic of being able to choose the order of effects, how would/could Omega Supreme's bot mode ability work with another character having a Force Field?
If two effects would apply to the same attack damage, the player receiving the damage chooses one to apply. Then, if the other still applies, apply that effect. If no other effects apply to the attack damage, the attack damage is finished. For example, if you have a character with a Force Field and Omega Supreme, and that character would take 6 attack damage, you could choose either of the following: 1. Apply Force Field first, scrapping it and reducing the attack damage to 4, then use Omega Supreme’s ability to change the attack damage to: 2 to the other character and 2 to Omega Supreme. 2. Apply Omega Supreme’s ability first, changing the attack damage to 4 to the other character and 2 to Omega Supreme. Force Field no longer applies and will stay on the other character.
Source: Rules Roundup 2019-02-28
Recent Decks Using This Card
ATP 5 deck1
Deck Traits: Autobot Leader Off-Road Patrol Melee Wrecker Tank Ranged
40🂠 25★ in deck and 3🂠 2★ in sideboard Added by Ogar Modified on Jan 14, '22
Sort by wave

Bots
Private Powertrain 5★
Off-Road Patrol • Patrol Leader
Impactor 9★
Unrelenting Veteran
Minimus Ambus 10★
Armor-Bearer

Stratagems
Down, But Not Out 1★
Used with Private Powertrain, Off-Road Patrol • Patrol Leader
Sideboard
1 Ultra Magnus Armor 2★
1 Hold the Line
1 Into The Fray
Actions
Regular Actions
1 Energy Transfer
1 Belligerence
2 Camien Crash
1 Take By Surprise
2 Armored Assault
3 Valiant Effort
3 Show Of Mastery
1 End Of The Road
1 Knack
Secret Actions
2 Withdrawal Protocol
2 Downfall Protocol
1 Into The Fray
Upgrades
Weapons
3 Grenade Launcher
3 Harpoon Gun
3 Howling Howitzer
Armor
2 Force Field
3 Improvised Shield
1 Bashing Shield
Utilities
3 Matrix of Leadership
1 Pocket Processor
1 Spy Satellite Uplink
Deck Stats
20 action cards
  15 regular action cards
  5 secret action cards
  0 rolling action cards
20 upgrade cards
  9 weapon cards
  6 armor cards
  5 utility cards

Sets Used In Deck
Wave 1: 11 cards
Wave 2: 1 cards
Wave 3: 1 cards
Wave 4: 3 cards
Wave 5: 5 cards
ATP-2: 1 cards
ATP-3: 12 cards
ATP-4: 6 cards
ATP-5: 7 cards
Battle Icons in Deck
31 icons on 28 cards (70%)
5 icons on 5 cards (13%)
5 icons on 5 cards (13%)
6 icons on 5 cards (13%)
11 icons on 11 cards (28%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
14%
11%
6%
5%
5%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 23%
Bashing Shield: 6%
Pocket Processor: 6%
Spy Satellite Uplink: 6%
End Of The Road: 7%
Knack: 6%
Menasor 1v1 Primus 2.0
Deck Traits: Decepticon Stunticon Melee Car Specialist Ranged Truck Leader
50🂠 37★ in deck and 0🂠 25★ in sideboard Added by Cameron Ehteshami Modified on Jan 12, '22
Sort by wave

Bots
Breakdown 5★
Paranoid Scout
Dead End 5★
Doomed Loner
Decepticon Drag Strip 5★
Cutthroat Warrior
Offroad 5★
All-Terrain Soldier
Motormaster 8★
Stunticon Don

Stratagems
Villainous Spotlight 1★
Used with Decepticons
High-Speed Chase 1★
Used with Motormaster, Stunticon Don
Looking To Scrap 1★
Used with Format: Primus
Sideboard
Menasor 25★
Menacing Colossus
Actions
Regular Actions
1 Disruption
1 Disruptive Entrance
1 Photon Bomb
1 Treasure Hunt
1 Espionage
1 Leap of Faith 1★
1 Steamroll
1 Stunticon Enigma
1 Swindled
1 Calculated Strike
1 Fuel Cache 1★
1 New Orders
1 Belligerence
1 Magnetic Dysfunction Ray
1 Master of Metallikato
1 Precision Fire
1 Armored Assault
1 Must Die Sometime
3 Will Of The Protocols
Secret Actions
1 Dampening Field
1 Sabotaged Armaments
1 Stable Cover
1 End Hostilities
1 Hold the Line
1 Despite Any Difficulty
Upgrades
Weapons
1 Drill Arms
1 Energon Axe
1 Grenade Launcher
1 Handheld Blaster
1 Power Sword
1 Thermal Weaponry
1 Scoundrel's Blaster
1 Soldier's Blaster
1 Fusion Borer
3 Ionizer Sword 1★
Armor
1 Force Field
1 Scrapper Gauntlets
1 Bashing Shield
1 Sparring Gear
1 Adamantine Frame
1 Guardian Shell
Utilities
1 Energy Pack
1 Pocket Processor
1 Spy Satellite Uplink
1 Aura of Dominance 1★
1 Reflector Cell
Deck Stats
27 action cards
  21 regular action cards
  6 secret action cards
  0 rolling action cards
23 upgrade cards
  12 weapon cards
  6 armor cards
  5 utility cards

Sets Used In Deck
Wave 1: 12 cards
Wave 2: 13 cards
Wave 3: 4 cards
Wave 4: 5 cards
Wave 5: 9 cards
ATP-2: 5 cards
ATP-3: 3 cards
ATP-4: 1 cards
ATP-5: 6 cards
Primus Pack 1: 1 cards
Battle Icons in Deck
19 icons on 19 cards (38%)
21 icons on 20 cards (40%)
7 icons on 7 cards (14%)
10 icons on 10 cards (20%)
9 icons on 9 cards (18%)
2 icons on 2 cards (4%)
Battle Simulator
Set Tough/Bold:
9%
5%
4%
4%
4%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 26%
Bashing Shield: 5%
Espionage: 5%
Scoundrel's Blaster: 5%
Sparring Gear: 5%
Stunticon Enigma: 4%
Pocket Processor: 5%
Soldier's Blaster: 5%
Hold the Line: 5%
Spy Satellite Uplink: 5%
Must Die Sometime: 6%

Notes from Cameron Ehteshami:
"Menasor for 1v1 Primus!"
Insect Swarm (1v1 Primus)
Deck Traits: Decepticon Insecticon Melee Leader Specialist
50🂠 41★ in deck and 0🂠 0★ in sideboard Added by NanoT3ch Modified on Jan 13, '22
Sort by wave

Bots
Barrage 7★
Merciless Insecticon
Insecticon Skrapnel 7★
Insecticon Leader
Kickback 5★
Cunning Insecticon
Ransack 8★
Hungry For Battle
Venin 6★
Paranoid Leader

Stratagems
Villainous Spotlight 1★
Used with Decepticons
Sideboard
None
Actions
Regular Actions
1 Equipment Enthusiast
1 I Still Function!
1 Incoming Transmission
1 Ramming Speed
1 Supercharge
3 Swarm!
1 Ancient Wisdom
1 Reckless Charge
1 Swindled
1 Full Loadout 1★
1 Heat of Battle
1 Fight For Position
1 Reprocess
1 Wedge Formation
1 Belligerence
1 Magnetic Dysfunction Ray
1 Master of Metallikato
1 Precision Fire
1 Take By Surprise
1 Never Give Up 1★
Secret Actions
1 Even The Score 1★
1 End Hostilities
Upgrades
Weapons
1 Drill Arms
1 Energon Axe
1 Flamethrower
1 Grenade Launcher
1 Backup Beam
1 Enforcement Batons
1 Erratic Lightning
1 Mounted Missiles 1★
1 Power Punch
1 Scoundrel's Blaster
1 Combat Dagger
1 Kinetic Intensifier Whip
1 Fusion Borer
1 Handheld Blaster
Armor
1 Force Field
1 Scrapper Gauntlets
1 Bashing Shield
1 Medic's Protective Field
1 Improvised Shield
3 Bullseye Aegis 1★
Utilities
1 Crushing Size
1 Data Bank
1 Basic Combat Protocol
1 Pocket Processor
Deck Stats
24 action cards
  22 regular action cards
  2 secret action cards
  0 rolling action cards
26 upgrade cards
  14 weapon cards
  8 armor cards
  4 utility cards

Sets Used In Deck
Wave 1: 19 cards
Wave 2: 10 cards
Wave 3: 4 cards
Wave 4: 7 cards
Wave 5: 9 cards
ATP-2: 4 cards
ATP-5: 2 cards
ATP-3: 1 cards
Battle Icons in Deck
40 icons on 33 cards (66%)
9 icons on 8 cards (16%)
8 icons on 8 cards (16%)
7 icons on 7 cards (14%)
7 icons on 7 cards (14%)
1 icons on 1 cards (2%)
Battle Simulator
Set Tough/Bold:
11%
9%
6%
4%
4%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 30%
Backup Beam: 5%
Bashing Shield: 5%
Enforcement Batons: 6%
Scoundrel's Blaster: 5%
Pocket Processor: 5%
Reprocess: 5%
Wedge Formation: 5%
Citrus Cat
Deck Traits: Decepticon Tank Ranged Leader Stunticon Truck Beast Melee Car
42🂠 27★ in deck and 8🂠 1★ in sideboard Added by Tankhunter48 Modified on Jan 10, '22
Sort by wave

Bots
Demolisher 6★
Devoted Decepticon
Motormaster 5★
Stunticon Leader
Decepticon Pounce 8★
Infiltrator
Nightracer 5★
Gunner

Stratagems
Villainous Spotlight 1★
Used with Decepticons
Sideboard
Infiltration 1★
Used with Decepticon Pounce, Infiltrator
2 Swindled
2 Stable Cover
2 End Hostilities
1 Spymaster's Ruse
1 Lose The Battle...
Actions
Regular Actions
2 Special Ops Mission
1 Wedge Formation
2 Spymaster's Ruse
Secret Actions
2 Bolster
2 Scavenge the Battlefield
2 Even The Score 1★
1 Hold the Line
2 Turnabout Snare
2 Whipped Into Shape
Rolling Actions
3 Take The Shot
Upgrades
Weapons
3 Grenade Launcher
1 Backup Beam
1 Enforcement Batons
1 Scoundrel's Blaster
1 Vamparc Ribbon
Armor
3 Force Field
2 Scrapper Gauntlets
1 Bashing Shield
3 Emergency Barricade
3 Improvised Shield
Utilities
1 Pocket Processor
3 Enhanced Power Cell
Deck Stats
19 action cards
  5 regular action cards
  11 secret action cards
  3 rolling action cards
23 upgrade cards
  7 weapon cards
  12 armor cards
  4 utility cards

Sets Used In Deck
Wave 1: 9 cards
Wave 2: 7 cards
Wave 3: 6 cards
Wave 4: 6 cards
Wave 5: 19 cards
Ark 1: 1 cards
BFA: World|Strike: 5 cards
1C Open Cards: 3 cards
Battle Icons in Deck
34 icons on 26 cards (62%)
2 icons on 2 cards (5%)
8 icons on 8 cards (19%)
10 icons on 10 cards (24%)
8 icons on 6 cards (14%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
13%
11%
5%
5%
4%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 36%
Backup Beam: 6%
Bashing Shield: 6%
Enforcement Batons: 7%
Scoundrel's Blaster: 6%
Pocket Processor: 6%
Wedge Formation: 6%
Hold the Line: 6%
Spymaster's Ruse: 13%
Vamparc Ribbon: 7%
Abominus' Combat Debut
Deck Traits: Quintesson Terrorcon Beast Melee Ranged
41🂠 25★ in deck and 10🂠 0★ in sideboard Added by Hawkhammer Modified on Jan 11, '22
Sort by wave

Bots
Sinnertwin 4★
Two-Faced Disgrace
Terrorcon Blot 4★
Rank and Vile Rank and File
Terrorcon Cutthroat 4★
Shock and Cawww
Terrorcon Hun-Gurrr 8★
Eaters Digest
Terrorcon Rippersnapper 4★
Tooth and Nail

Stratagems
Angolmois Infusion 1★
Used with Abominus, Hellsparked Horror
Sideboard
2 Belligerence
2 Camien Crash
2 Counterespionage
2 Turnabout Snare
2 Escapology
Actions
Regular Actions
2 Supercharge
2 Treasure Hunt
2 Angolmois Surge
2 Squid Pro Quo
2 Terrorcon Enigma
Secret Actions
2 Hold the Line
2 Lose The Battle...
2 Whipped Into Shape
Rolling Actions
3 Take the Shot
Upgrades
Weapons
2 Grenade Launcher
2 Piercing Blaster
2 Fusion Borer
2 Pack Behavior
Armor
2 Force Field
2 Bashing Shield
3 Improvised Shield
3 Terrorburster Shield
Utilities
2 Laser Scalpel
2 Rage
Deck Stats
19 action cards
  10 regular action cards
  6 secret action cards
  3 rolling action cards
22 upgrade cards
  8 weapon cards
  10 armor cards
  4 utility cards

Sets Used In Deck
Wave 1: 10 cards
Wave 2: 2 cards
Wave 5: 15 cards
BFA: World|Strike: 10 cards
BFB: Waste|Land [BETA]: 18 cards
TROP: Phase 1: 2 cards
Battle Icons in Deck
28 icons on 22 cards (54%)
4 icons on 4 cards (10%)
6 icons on 6 cards (15%)
11 icons on 11 cards (27%)
9 icons on 7 cards (17%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
9%
8%
7%
6%
6%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 27%
Bashing Shield: 13%
Hold the Line: 12%
Lose The Battle...: 13%
Terrorburster Shield: 19%
Terrorcon Enigma: 13%
1v1P Hubba Hubba
Deck Traits: Autobot Helicopter Specialist Ranged Decepticon Seeker Battle Master
58🂠 36★ in deck and 0🂠 0★ in sideboard Added by GrizzlyGiblets Modified on Jan 11, '22
Sort by wave

Bots
Highbrow 6★
Malware Brigadier
Autobot Highbrow 7★
Agent of Justice
Autobot Xort 1★
Decepticon Jetfire 13★
Repentant Ringleader
Rung 8★
Selector-in-Chief

Sideboard
None
Actions
Regular Actions
1 Disarm
1 Equipment Enthusiast
1 The Bigger They Are
1 Espionage
1 Heavy-Handed
1 Marksmanship
1 Press the Advantage
1 Smelt
3 Quartermaster
1 Energy Transfer
1 Involuntary Promotion
1 Belligerence
1 Mission Briefing
1 Catch Off-Guard
1 Show Of Mastery
1 Skillful Display
1 Will Of The Protocols
1 Optimize
Secret Actions
1 Sabotaged Armaments
1 End Hostilities
1 Hold the Line
1 Despite Any Difficulty
1 Withdrawal Protocol
1 Downfall Protocol
Upgrades
Weapons
3 Armed Hovercraft
1 Drill Arms
1 Energon Axe
1 Handheld Blaster
1 Enforcement Batons
1 Noble's Blaster
1 Sturdy Javelin
1 Energon Mace
1 Fusion Borer
1 Lock-On Lasers
Armor
1 Force Field
1 Scrapper Gauntlets
1 Bashing Shield
1 Point-Defense System
1 Holomatter Projector
1 Adamantine Frame
1 Guardian Shell
Utilities
1 Crushing Size
1 Matrix of Leadership
1 Bravery
1 Stealthiness
1 Energy Pack
1 W-5 Gyro Blaster
1 Spy Satellite Uplink
1 Aura of Dominance 1★
1 Absorption Core
1 Aerial Superiority [ATP Version]
1 Reflector Cell
1 Cityspeaker's Blessing
Other Upgrades
1 Elite Enamel
Deck Stats
26 action cards
  20 regular action cards
  6 secret action cards
  0 rolling action cards
32 upgrade cards
  12 weapon cards
  7 armor cards
  12 utility cards

Sets Used In Deck
Wave 1: 13 cards
Wave 2: 10 cards
Wave 3: 6 cards
Wave 4: 4 cards
Wave 5: 8 cards
ATP-2: 2 cards
ATP-3: 3 cards
ATP-4: 6 cards
ATP-5: 8 cards
Primus Pack 2: 3 cards
Battle Icons in Deck
13 icons on 13 cards (22%)
25 icons on 24 cards (41%)
14 icons on 14 cards (24%)
12 icons on 12 cards (21%)
7 icons on 7 cards (12%)
2 icons on 2 cards (3%)
Battle Simulator
Set Tough/Bold:
9%
9%
4%
3%
3%
3%
2%
Likelihood of Flipping
+2 Bonus Flip: 44%
Bashing Shield: 5%
Enforcement Batons: 4%
Espionage: 5%
Noble's Blaster: 5%
Press the Advantage: 4%
Smelt: 5%
Hold the Line: 5%
Holomatter Projector: 5%
Mission Briefing: 5%
Spy Satellite Uplink: 5%
Lock-On Lasers: 5%
Absorption Core: 5%

Notes from GrizzlyGiblets:
"Signature Action == Quartermaster
-----
Signature Upgrade == Armed Hovercraft
*****
Additional Stars (1)"
T1 Rally
Deck Traits: Autobot Leader Car Melee Specialist Truck
43🂠 25★ in deck and 0🂠 0★ in sideboard Added by Psychosmurf96 Modified on Jan 8, '22
Sort by wave

Bots
Bumblebee 10★
Legendary Warrior
Ariel 8★
Frontline Rebel
Ratchet 6★
Grizzled Mechanic

Stratagems
Rally 1★
Used with Bumblebee, Legendary Warrior
Sideboard
None
Actions
Regular Actions
3 Leap Into Battle
3 Roll Out!
1 Start Your Engines
3 Confidence
3 Belligerence
3 Armored Assault
3 Show Of Mastery
1 End Of The Road
Secret Actions
2 End Hostilities
2 Hold the Line
Upgrades
Weapons
1 Energon Axe
3 Grenade Launcher
2 Noble's Blaster
Armor
2 Force Field
3 Improvised Shield
2 Bashing Shield
1 Trithyllium Shield
Utilities
2 Matrix of Leadership
1 Turbo Boosters
1 W-5 Gyro Blaster
1 Spy Satellite Uplink
Deck Stats
24 action cards
  20 regular action cards
  4 secret action cards
  0 rolling action cards
19 upgrade cards
  6 weapon cards
  8 armor cards
  5 utility cards

Sets Used In Deck
Wave 1: 20 cards
Wave 2: 7 cards
Wave 3: 1 cards
Wave 5: 9 cards
ATP-3: 3 cards
ATP-4: 3 cards
ATP-5: 3 cards
ATP-1: 1 cards
Battle Icons in Deck
31 icons on 28 cards (65%)
14 icons on 14 cards (33%)
4 icons on 4 cards (9%)
8 icons on 8 cards (19%)
1 icons on 1 cards (2%)
1 icons on 1 cards (2%)
Battle Simulator
Set Tough/Bold:
15%
13%
12%
6%
5%
5%
4%
Likelihood of Flipping
+2 Bonus Flip: 19%
Bashing Shield: 11%
Noble's Blaster: 11%
Hold the Line: 11%
Spy Satellite Uplink: 6%
End Of The Road: 5%
Car Primus
Deck Traits: Autobot Leader Car Melee Specialist
50🂠 37★ in deck and 0🂠 0★ in sideboard Added by Ogar Modified on Jan 7, '22
Sort by wave

Bots
Bumblebee 10★
Legendary Warrior
Prowl 6★
Military Strategist
Cliffjumper 8★
Renegade Warrior
Private Arcee 8★
Special Ops • Warrior

Stratagems
Rally 1★
Used with Bumblebee, Legendary Warrior
Drop 'Em 1★
Used with Private Arcee, Special Ops • Warrior
Sideboard
None
Actions
Regular Actions
1 I Still Function!
1 Peace through Tyranny
1 Ramming Speed
1 Roll Out!
3 Start Your Engines
1 Supercharge
1 Treasure Hunt
1 Zap
1 Escape Route
1 Espionage
1 Press the Advantage
1 Scrounge
1 Battlefield Scan
1 Rock Toss
1 Energy Transfer
1 Fight For Position
1 Belligerence
1 Take By Surprise
1 Armored Assault
1 Nothing To Lose 1★
1 Show Of Mastery
1 End Of The Road
1 Never Give Up 1★
Secret Actions
1 Hold the Line
1 Withdrawal Protocol
Upgrades
Weapons
1 Flamethrower
1 Grenade Launcher
1 Enforcement Batons
1 Erratic Lightning
1 Power Punch
1 Sturdy Javelin
1 Fusion Borer
1 Howling Howitzer
Armor
1 Force Field
1 Improvised Shield
1 Scrapper Gauntlets
1 Bashing Shield
1 Emergency Barricade
1 Bullseye Aegis 1★
1 Adamantine Frame
Utilities
1 Crushing Size
1 Data Bank
1 Matrix of Leadership
3 Turbo Boosters
1 Pocket Processor
1 Spy Satellite Uplink
Deck Stats
27 action cards
  25 regular action cards
  2 secret action cards
  0 rolling action cards
23 upgrade cards
  8 weapon cards
  7 armor cards
  8 utility cards

Sets Used In Deck
Wave 1: 23 cards
Wave 2: 8 cards
Wave 3: 3 cards
Wave 4: 4 cards
Wave 5: 5 cards
ATP-2: 3 cards
ATP-3: 2 cards
ATP-4: 3 cards
ATP-5: 3 cards
ATP-1: 1 cards
Wave 1C: 1 cards
Battle Icons in Deck
38 icons on 35 cards (70%)
7 icons on 7 cards (14%)
9 icons on 9 cards (18%)
11 icons on 11 cards (22%)
7 icons on 7 cards (14%)
1 icons on 1 cards (2%)
Battle Simulator
Set Tough/Bold:
14%
8%
6%
5%
5%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 33%
Bashing Shield: 5%
Enforcement Batons: 6%
Escape Route: 5%
Espionage: 5%
Press the Advantage: 5%
Scrounge: 5%
Battlefield Scan: 6%
Pocket Processor: 6%
Hold the Line: 5%
Spy Satellite Uplink: 6%
End Of The Road: 5%
Staring At the Sun
Deck Traits: Autobot Leader Car Melee Off-Road Patrol Truck Ranged
41🂠 25★ in deck and 10🂠 11★ in sideboard Added by Ziggyprime Modified on Jan 7, '22
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Bots
Private Tote 4★
Special Ops • Infiltration
Private Highjump 4★
Off-Road Patrol • Infiltration
Private Powertrain 5★
Off-Road Patrol • Patrol Leader
Orion Pax 11★
Destined For Greatness

Stratagems
Down, But Not Out 1★
Used with Private Powertrain, Off-Road Patrol • Patrol Leader
Sideboard
Bumblebee 10★
Legendary Warrior
Rally 1★
Used with Bumblebee, Legendary Warrior
1 Fog of War
2 Counterespionage
2 End Hostilities
1 Energon Mace
2 Hold the Line
1 Lock-On Lasers
1 Will Of The Protocols
Actions
Regular Actions
3 Supercharge
3 Confidence
2 Reckless Charge
2 Belligerence
2 Armored Assault
2 Valiant Effort
2 Show Of Mastery
1 End Of The Road
1 Will Of The Protocols
Upgrades
Weapons
3 Grenade Launcher
1 Enforcement Batons
1 Erratic Lightning
1 Noble's Blaster
3 Harpoon Gun
Armor
2 Force Field
3 Improvised Shield
1 Bashing Shield
2 Trithyllium Shield
Utilities
1 Crushing Size
3 Matrix of Leadership
1 Spy Satellite Uplink
1 Absorption Core
Deck Stats
18 action cards
  18 regular action cards
  0 secret action cards
  0 rolling action cards
23 upgrade cards
  9 weapon cards
  8 armor cards
  6 utility cards

Sets Used In Deck
Wave 1: 16 cards
Wave 2: 10 cards
Wave 5: 12 cards
ATP-2: 1 cards
ATP-3: 7 cards
ATP-4: 5 cards
ATP-5: 3 cards
ATP-1: 1 cards
Wave 3: 1 cards
Wave 4: 2 cards
Battle Icons in Deck
35 icons on 32 cards (78%)
5 icons on 5 cards (12%)
5 icons on 5 cards (12%)
6 icons on 6 cards (15%)
1 icons on 1 cards (2%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
31%
9%
8%
8%
4%
4%
3%
Likelihood of Flipping
+2 Bonus Flip: 24%
Bashing Shield: 6%
Enforcement Batons: 6%
Noble's Blaster: 6%
Spy Satellite Uplink: 6%
Absorption Core: 6%
End Of The Road: 6%
sturdy Boyz
Deck Traits: Autobot Truck Ranged Melee Leader Spaceship Mercenary Tank
45🂠 26★ in deck and 10🂠 11★ in sideboard Added by [Name Not Given] Modified on Jan 5, '22
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Bots
Huffer 5★
Construction Engineer
Hot Rod 9★
Chosen Successor
Alpha Trion 11★
Archivist of Iacon
Autobot Xort 1★

Sideboard
Doubledealer 10★
Loyal To None
1 Force Field
1 Soldier's Blaster
1 Camien Crash
1 Counterespionage
1 Hold the Line
1 Spy Satellite Uplink
1 Lock-On Lasers
1 Absorption Core
1 Knack
1 Never Give Up 1★
Actions
Regular Actions
1 Espionage
1 Marksmanship
1 Reckless Charge
1 Energy Transfer
2 Belligerence
1 Master of Metallikato
1 Take By Surprise
3 Armored Assault
2 Valiant Effort
3 Show Of Mastery
1 End Of The Road
1 Knack
1 Will Of The Protocols
Secret Actions
1 Hold the Line
2 Withdrawal Protocol
2 Downfall Protocol
Upgrades
Weapons
1 Armed Hovercraft
3 Grenade Launcher
1 Noble's Blaster
1 Sturdy Javelin
1 Paralyzo Box
3 Harpoon Gun
Armor
1 Force Field
1 Bashing Shield
3 Improvised Shield
1 Adamantine Frame
Utilities
3 Matrix of Leadership
1 Spy Satellite Uplink
1 Reflector Cell
Deck Stats
24 action cards
  19 regular action cards
  5 secret action cards
  0 rolling action cards
21 upgrade cards
  10 weapon cards
  6 armor cards
  5 utility cards

Sets Used In Deck
Wave 1: 9 cards
Wave 2: 5 cards
Wave 4: 3 cards
Wave 5: 13 cards
ATP-2: 3 cards
ATP-3: 8 cards
ATP-4: 8 cards
ATP-5: 11 cards
Battle Icons in Deck
32 icons on 29 cards (64%)
11 icons on 11 cards (24%)
7 icons on 7 cards (16%)
9 icons on 8 cards (18%)
7 icons on 7 cards (16%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
16%
7%
7%
6%
5%
4%
3%
Likelihood of Flipping
+2 Bonus Flip: 29%
Bashing Shield: 6%
Espionage: 5%
Noble's Blaster: 6%
Hold the Line: 6%
Paralyzo Box: 6%
Spy Satellite Uplink: 6%
End Of The Road: 5%
Knack: 5%