You can manage & track your card collection and decks once you create an account and login.
Teletraan I is designed to be as helpful as possible with the Transformers TCG. It can help you keep tabs on your card collection, giving you a single need/want list to link to people. It has a deck builder with deck stats and a built-in Battle Simulator. Teletraan I also keeps track of the major community-made sets, making it easy to find the ones you're looking for. Teletraan I is constantly improving and always trying to be better.
: An explanation of what community sets are, which ones are most used, and which are supported by Teletraan I.
: Ready-to-print PDFs for community sets, OCTGN packages for community sets, and more
: Instructions on how to setup and use OCTGN, Tabletop Simulator, webcams, and where to find people to play with.
: Includes an FAQ, instructions, history of the site, and some thank yous.
Written by Zero, November 15th 2020
You & your friends can play with any cards you want. At this stage in the game's (after)life, if you're meeting up with people to play then you already know eachother and know what sets you're all using. Have fun, that's what matters. Anything said in this document has no bearing on what your group does. This document is referring to more structured organized play: Tournaments, public online gatherings, that sort of thing.
When WotC canceled the Transformers TCG in July 2020, multiple groups formed within the community with the desire to continue the game. There's been a lot of talk since then on which groups "matter" and which are "official". It can be a bit confusing, even if you're pretty active in the community. This is document is an attempt to clear things up, especially for those who are new or just returning to the game.
It sounds like an obvious thing to say, but community sets are sets of cards made by groups within the community. I like to use the term "community set" rather than "homemade" or "fanbrew" because it emphasis that these cards are made by well known groups with help from the community, and not by a single person who created ten cards last night. Community sets are designed and tested for months by many people who know the game extremely well, much like official WotC product was. Some of these designers are tournament champions and have decades of experience playing card games. Progress and some testing is usually made public, making it easier for the community to trust that the cards are well balanced. Most importantly, they're designed with the game's best interest at heart, and not simply "wouldn't it be cool if..."
I strongly believe this game will not thrive without new cards. WotC left us in a precarious situation with Wave 5. It was a very powerful set of cards, and clearly not how the designers would have ended the game. This game was not designed as a deck builder with a static set of cards, it was designed as a growing TCG. Without new cards, the game will eventually devolve to a very limited number of strategies/decks.
In addition to all that, new cards simply bring excitement. Having something new leads to further engagement. People who quit come back to see what's been happening and what's new. That is extremely important for a small community like ours that no longer has outside marketing.
I see this argument a lot, and while it's not wrong, it's also not relevant. People have been making up cards since the game first launched, but the vast majority of players just never used them. There's never been anything to stop a group of friends from using their own set, and there's nothing stopping that from happening now. In the same vein, a lot of the custom sets being made right now will see little to no play outside of their own group; just because someone shares their new set on Facebook doesn't mean the community is going to adopt it. And that's okay! Like I said at the beginning of this, your group of friends can play with whatever they want.
In a tournament situation, any tournament organizer is going to clearly state what sets they're allowing. Limiting what sets can be used is not a new idea either. There were plenty of "Siege I & II only" or "Wave 1 only" tournaments long before WotC left. Even at official events, WotC always listed which sets were allowed. Nothing about that is new.
Given time the cream will rise to the top. At the end of the day, the only sets that "matter" are the sets that people actually play with. If tournaments and the majority of the community are only using sets A & B, then you can ignore sets C & D if you want to.
What was stopping WotC from making such a card? Perhaps you've heard of Peace Through Tyranny? Daring Escape? Press The Advantage? Inevitably, very powerful cards will get made, however, trusted groups will not intentionally add a game-breaking card for the same reason WotC wouldn't either: they want the game to prosper. This goes back to the importance of being public about how thoroughly cards are tested, and by who. There's a big difference between having tournament winners and people with years of experience testing cards, versus people who play cassually with friends on the weekend.
At initial face value, this sounds like the right idea. For those unaware, Aequitas is a group whose members were voted on by the community with the intent of being a rules mediator. They're a unbias group who interpret past WotC rulings as they apply to new situations. They're very good at what they do, and their decisions have been well received by the community.
That said, Aequitas was not formed as an all-ruling body. They're more like judges: they create & apply precedence, but they don't randomly create new rules. More than that, interpreting rulings is a totally different skill set than designing cards. Just because Aequitas members were voted in by the community doesn't mean they'd be good at designing & balancing cards.
In an ideal world that would be the situation. It would de-complicate so much of what is going on right now and make things much easier for people to follow, but that seems unlikely to happen any time soon. However, just because we don't have a single unified group leading us right now doesn't mean we don't have any leadership.
It's become very clear that Alpha Trion Protocols and The Ark are the two major card creating groups in the community. This is not the place to debate the merits of one over the other, but I think it's very fair to say that these two groups are leading this game forward. You can join any of the larger TF:TCG Discord servers and see games being played using their sets. We will never have "official" sets again, but these are as close as it gets right now.
It can be a bit frustrating for the layman having two groups each with their own set of cards and different ban lists, but it's still only two groups and that's a far cry from "the wild west". I once read someone compare it to the National League and American League in baseball, and that's pretty close to what we have now.
Teletraan I will continue to support other well polished community sets. Even though The Ark and Alpha Trion Protocols are the predominant groups in our community, other sets can still be a lot of fun to play around with.
Team Bayformers have now released their first set, World|Strike. It has the longest period of testing, all public. The effort that went into it cannot be understated, and their development cycle has set a new standard for what a community set can be. They are absolutely one of the more important groups, and their sets should be considered just as relevant as Alpha Trion Protocol's and The Ark's. They've even taken a step further by trying to integrate elements from those other groups into their set.
It was previously announced that there will be some sort of partnership or cooperation between Team Bayformers and The Ark, with details to be revealed early this year. This document will be updated once more is announced regarding their partnership.
Spearheaded by Vector Sigma and involving many other community members, Alpha Trion Protocols put a focus on competitive play. Additionally, they host at least one tournament
a month, often times even more than that. Their team includes multiple tournament winners, including the winner of the 2019 Energon Invitational. They also host a number of charity events throughout the year as well.
The Ark was built by a collective of passionate community pillars: Blues on Attack, Wreck 'N Rule, Powered By Primus, Matafer, Mike King, and Carl Endres. Even though their sets lean more towards "fun" than they do competitive, they're still very well tested with some fantastic design. Their Unicron Raid was the first community set released after post-WotC, and The Ark Wave 1 was also the first full wave released with nearly 100 new cards.
To get it out of the way, their group name stems from the fact that they're based in the San Francisco Bay Area, nothing to do with Michael Bay. While their group was not super well known in the community at first, they've quickly made a name for themselves with how thorough and open they've been with their testing. The group has around ten members with most having played since Wave 1 and many who played in the Energon Invitational.
Aequitas does not make cards, but rather acts as an arbitrar for the game. They help clarify confusion in the rules, and if necessary decide on how card text should be interpreted. They have continued the monthly Rules Roundup, and their members were voted on by the community.
The download may take a little bit to start, so please give it some time and try not to refresh.
Select the set you'd like to download and options. Images are 300 DPI and use the following measurements: small cards are 63 x 88 mm (744x1039px)
, standard bots are 88 x 128 mm (1039x1512px)
and extra large bots are 144 x 200 mm (1701x2362px)
"Bleed" adds a border to the card that is cut off during professional printing on to cards. It is not typically desired for printing at home or a place like Office Depot.
Updated Nov 26th 2020
Jihen has created a downloadable pack to add additional sets to OCTGN. Adds OCTGN support for ATP-1 & ATP-2, as well as The Ark's Unicron Raid. To install, simply unzip to your OCTGN Data directory. His GitHub
offers additional sets not supported by Teletraan I.
PDFs and ZIPs created by the Card Set Downloader are auto-generated on the fly from Teletraan I's library of card images. Original download links are listed below.
ATP-1 by Alpha Trion Protocols Using v1.3 from Nov 13th, 2020
ATP-2 by Alpha Trion Protocols Using v1 from Nov 26th, 2020
ATP-3 by Alpha Trion Protocols Using v1 from Feb 28th, 2021
Primus Pack 1 by Alpha Trion Protocols Linked set from Nov 4th, 2020. However, Teletraan I uses newer versions from Nov 19th that were only shared in Discord.
Ark 1 by The Ark Using v1 updated Nov 26th, 2020
Unicron Raid by The Ark Using v1 from Nov 26th, 2020
World|Strike by Team Bayformers Using v1 from Jan 11th, 2021
You primarily have two choices when it comes to printing the community sets. The first, cheapest, and easiest option is to print them on your home printer or at a office supply store like Staples. If you want something more substantial but costs more, you can also get them professionaly on card stock.
If you want physical copies of the cards right now and quality doesn't matter, print them on your home printer. The easiest option would be to download the cards as a single PDF without bleed. Once all printed, take some scissors and spend some time sutting them out.
If you want something a little nicer but still very affordable, then you can print them at a place like Staples
or Office Depot
. I personally haven't printed at Staples before, but I have used Office Depot many times and I imagine the setup and outcome is very similar.
First, download the set(s) you want to print as a single PDF without bleed. I like to use their 100lb &Gloss cover premium white& paper. Make sure "Keep Size" is selected, you don't want them to scale this down at all. Once printed and cut out, sleeve the battle cards over an existing card (like Zap or something) it'll look very much like a real card. For the character cards, they're laid out as such that you should be able to glue their pages back-to-back and then cut.
If you wish to have copies that feel and handle like the real deal, then you'll need to get them professionally printed. Brian Alan a good post on Facebook about this which is quoted below. You can read the full discussion on Facebook thread discussing printing options
Written by Brian Alan
I just ran some rough numbers on getting two of the larger fan sets printed at MakePlayingCards
and here's what I came up with:
-Getting roughly 24 character-sized cards (3.5" x 5") and 164ish to 240ish battle cards/small characters/strat-sized cards (2.5" x 3.5") should be about $60-$75ish, with shipping probably running you about $20 on top of that, possibly more if you're not in the US.
-If someone is charging you $80+ish and you're not getting 150+ cards, you're getting suckered.
-You can bring that cost down significantly by partnering with other local or even local-ish people who may be interested (discount on buying multiples and saving on shipping).
-If you don't mind paying a LITTLE extra, you can also get your small characters and strats with holofoil on one side.
-There's not a cost-effective option right now to have MPC do a holofoil side on 3.5" x 5" cards. I emailed them to check on the cost and it's pretty ridonk ($95 for a deck of 84 regular character-sized cards).
-They don't print Titan-sized cards. I might just recommend ordering two matte (not glossy) 6" x 8" photos and putting them back to back in a sleeve/top loader.
Dave at Energon Hustlers did a fantastic tutorial on how to use MPC that you should definitely consider checking out: https://youtu.be/QLiw_JlNqx8