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Grimlock
Dinobot Leader
Set: Wave 1
Number: T21
Rarity: Rare
10★
Alt Mode
4   12   2
Traits: Autobot Leader Dinobot Melee
When you flip to this mode 🠪 One of your Dinobots Dinobot gets Bold 3 until end of turn.
Bot Mode
6   12   2
Traits: Autobot Leader Dinobot Melee
When this does more than enough attack damage to KO an enemy 🠪 Your opponent chooses one of their other characters and puts the extra damage on it.
Relevant Rulings
Taken from the Aequitas FAQ
Can Grimlock give himself Bold 3 with his ability.
Yes. Grimlock Dinobot. Grimlock count.
Source: Wave 1 FAQ
How does Grimlock’s ability work?
Let’s say Grimlock attacks a character with 10 health and 8 damage counters. If he does 4 attack damage to that character, 2 of that damage is enough to KO the defender. For the extra 2 damage, your opponent chooses one of their other characters. That character would get 2 damage counters.
Source: Wave 1 FAQ
Let’s say the extra damage is enough to KO a second character. Does the extra damage keep going to a third character?
No. The extra damage isn’t attack damage. Continuing the previous example, your opponent could choose a character with 12 health and 11 damage counters and do 2 more damage to it. That character would be KO’d.
Source: Wave 1 FAQ
With Showing Off, would a Bot receive any and all "when you flip to" triggers during the process or does it only count the final mode it's flipped to? For example, if Grimlock - Dinobot Leader is in bot mode and plays Showing Off, could he end in Bot mode with the Bold 3 from his Alt mode?
Yes, you can first flip Grimlock to alt mode, causing the ability on that mode to trigger, and then flip back to bot mode.
Source: Rules Roundup 2019-11-22
When I play Steamroll on Grimlock, does the "spillover" damage occur twice?
No. Both abilities are practically identical, so one of them will apply (you can choose), but then the other one will not apply.
Source: Rules Roundup 2019-06-28
A situation came up today after Grimlock in bot mode (Wave 1) attacked Motor Master in truck mode. Does the extra damage carry over if Motor Master is KO’d? We couldn’t quite figure out the timing. If Motor Master is KO’d, does his ability then not work, or is the extra damage assigned prior to the KO?
In this scenario, Motormaster would be KO’d and his ability would not apply. Grimlock’s ability will trigger after Motormaster is KO’d.
Source: Rules Roundup 2019-04-12
Does Grimlock's bot mode’s extra damage count as attack damage? If it does, and assuming Grimlock has 5 or more extra damage, how much damage does it do in the following situations: A. Damage is assigned to a bit with Force Field equipped. B. Damage is assigned to Insecticon Skrapnel in bot mode. C. Any bot that is protected by Motormaster alt mode skill.
The extra damage is not attack damage, so if you are redirecting to a bot-mode Skrapnel or a character with a force field on it, they will take the full additional damage. On the other hand, a damage-capping effect on the character you’re attacking will be relevant. So, if you have a Skrapnel in bot-mode with 5 damage on him and Grimlock attacks him for say 10 damage, that damage will be reduced to 3 by Skrapnel’s ability, 2 of it will KO him, and the last point will be assigned to another character of the defending player’s choice.
Source: Rules Roundup 2019-02-11
Grimlock in Bot mode attacks with 10 attack. Insecticon Skrapnel in Bot mode defends with 0 defense and 1 hp remaining. What would the transferred damage be? Will it transfer 2 damage or 9 damage?
Two damage!
Source: Rules Roundup 2019-02-11
So the board is 1 Grimlock on Player 1’s side and a Metroplex and Scamper on Player 2’s side. Player 1 attacks Metroplex since Scamper is untapped and unable to be targeted. Then Grimlock gets enough attack to kill both characters with skill since Metroplex is heavily damaged and Scamper has low defense and life. So, since the Grimlock attacked Metroplex while Scamper had Heroism, I assume that since Heroism only changes where the damage goes and not the actual attack that the damage a character takes through the effect of Heroism is effect damage and not battle damage. I want to know the ruling because if the damage IS battle damage then Grimlock’s skill does trigger and Player 2 loses, since Scamper would die as the rollover would kill Metroplex but if it is effect damage, then Grimlock’s skill wouldn't trigger and only Scamper would be KO’d.
The damage redirected by Heroism is still attack damage. So Scamper would take enough to get KO’d and then Grimlock’s ability would trigger and the defender would have to assign the extra damage to Metroplex.
Source: Rules Roundup 2019-02-11
What happens when you put the Steamroll action on Grimlock - Dinobot Leader and he KO's a character with excessive damage? Does it only do the effect of one or the other, or does it stack?
Only one effect will work. There’s no extra damage after the first effect applies.
Source: Rules Roundup 2019-02-28
Recent Decks Using This Card
DinoBots
Deck Traits: Autobot Dinobot Specialist Leader Melee
42🂠 26★ in deck and 10🂠 0★ in sideboard Added by Butter Modified on Feb 5, '21

Bots
Dinobot Sludge 8★
Mighty Stomper
Dinobot Swoop 6★
Fearsome Flyer
Grimlock 10★
Dinobot Leader

Stratagems
Rampage 1★
Used with Dinobots
We Fix! 1★
Used with Dinobot Sludge, Mighty Stomper
Sideboard
3 Disarm
2 One Shall Stand, One Shall Fall
1 End Hostilities
1 Reflect Damage
1 Lock-On Lasers
2 Survive
Actions
Regular Actions
3 Dino-Chomp!
3 I Still Function!
3 Leap Into Battle
3 Roll Out!
3 Belligerence
2 Mission Briefing
Secret Actions
2 End Hostilities
Upgrades
Weapons
1 Energon Axe
3 Grenade Launcher
3 Handheld Blaster
1 Energon Mace
Armor
3 Improvised Shield
2 Bashing Shield
3 Electrified Spikes
Utilities
3 Jaws of Steel
3 Matrix of Leadership
1 Pocket Processor
Deck Stats
19 action cards
  17 regular action cards
  2 secret action cards
23 upgrade cards
  8 weapon cards
  8 armor cards
  7 utility cards

Battle Icons in Deck
26 icons on 23 cards (55%)
22 icons on 19 cards (45%)
2 icons on 2 cards (5%)
5 icons on 5 cards (12%)
0 icons on 0 cards (0%)
3 icons on 3 cards (7%)
Battle Simulator
Set Tough/Bold:
13%
12%
11%
8%
5%
5%
4%
Likelihood of Flipping
+2 Bonus Flip: 9%
Bashing Shield: 10%
Pocket Processor: 6%
Mission Briefing: 10%
Dinobot Beatdown v5
Deck Traits: Autobot Dinobot Specialist Melee Leader
40🂠 26★ in deck and 10🂠 7★ in sideboard Added by CloneKiller Modified on Feb 8, '21

Bots
Dinobot Sludge 8★
Mighty Stomper
Dinobot Swoop 6★
Fearsome Flyer
Grimlock 10★
Dinobot Leader

Stratagems
Rampage 1★
Used with Dinobots
We Fix! 1★
Used with Dinobot Sludge, Mighty Stomper
Sideboard
Dinobot Snarl 7★
Desert Warrior
2 Bashing Shield
2 Dampening Field
1 Reprocess
2 Counterespionage
1 Master of Metallikato
1 Spy Satellite Uplink
1 Lock-On Lasers
Actions
Regular Actions
3 Dino-Chomp!
3 I Still Function!
3 Roll Out!
3 Belligerence
1 Counterespionage
1 Master of Metallikato
3 Mission Briefing
2 Take By Surprise
Upgrades
Weapons
3 Grenade Launcher
1 Backup Beam
1 Noble’s Blaster
1 Power Punch
3 Fusion Borer
Armor
3 Electrified Spikes
3 Improvised Shield
Utilities
3 Jaws of Steel
3 Matrix of Leadership
Deck Stats
19 action cards
  19 regular action cards
  0 secret action cards
21 upgrade cards
  9 weapon cards
  6 armor cards
  6 utility cards

Battle Icons in Deck
28 icons on 25 cards (63%)
12 icons on 12 cards (30%)
3 icons on 3 cards (8%)
6 icons on 6 cards (15%)
5 icons on 5 cards (13%)
3 icons on 3 cards (8%)
Battle Simulator
Set Tough/Bold:
14%
12%
6%
6%
6%
6%
4%
Likelihood of Flipping
+2 Bonus Flip: 14%
Backup Beam: 6%
Noble’s Blaster: 6%
Counterespionage: 6%
Mission Briefing: 16%
Dinobot Beatdown v4
Deck Traits: Autobot Dinobot Specialist Melee Leader
40🂠 26★ in deck and 13🂠 7★ in sideboard Added by CloneKiller Modified on Jan 5, '21

Bots
Dinobot Sludge 8★
Mighty Stomper
Dinobot Swoop 6★
Fearsome Flyer
Grimlock 10★
Dinobot Leader

Stratagems
Rampage 1★
Used with Dinobots
We Fix! 1★
Used with Dinobot Sludge, Mighty Stomper
Sideboard
Dinobot Snarl 7★
Desert Warrior
1 Flamethrower
3 Peace through Tyranny
2 Bashing Shield
3 Dampening Field
1 Reprocess
2 Counterespionage
1 Spy Satellite Uplink
Actions
Regular Actions
3 Dino-Chomp!
3 I Still Function!
3 Roll Out!
2 Supercharge
2 Reprocess
3 Belligerence
3 Mission Briefing
Upgrades
Weapons
3 Grenade Launcher
3 Power Punch
3 Fusion Borer
Armor
3 Electrified Spikes
3 Improvised Shield
Utilities
3 Jaws of Steel
3 Matrix of Leadership
Deck Stats
19 action cards
  19 regular action cards
  0 secret action cards
21 upgrade cards
  9 weapon cards
  6 armor cards
  6 utility cards

Battle Icons in Deck
29 icons on 26 cards (65%)
9 icons on 9 cards (23%)
3 icons on 3 cards (8%)
5 icons on 5 cards (13%)
3 icons on 3 cards (8%)
3 icons on 3 cards (8%)
Battle Simulator
Set Tough/Bold:
18%
14%
7%
6%
6%
6%
4%
Likelihood of Flipping
+2 Bonus Flip: 15%
Reprocess: 11%
Mission Briefing: 17%

Notes from CloneKiller:
"Fourth iteration of a classic heavy orange Dinobot Beatdown deck. Protect Grimlock as much as you can. Don't use ISF unless you already have a character tapped, unless you plan to use it for the Sludge Healing Combo. When attacking with Grimlock always try to attack against the character who has the lowest HP. If you're not playing in an ATP event, swap Fusion Borer for 3 Peace Through Tyranny. "
November Constructed Dinobots
Deck Traits: Autobot Dinobot Specialist Leader Melee Truck Ranged
40🂠 26★ in deck and 10🂠 15★ in sideboard Added by Silverghst22 Modified on Dec 14, '20

Bots
Dinobot Sludge 8★
Mighty Stomper
Dinobot Swoop 6★
Fearsome Flyer
Grimlock 10★
Dinobot Leader

Stratagems
Rampage 1★
Used with Dinobots
We Fix! 1★
Used with Dinobot Sludge, Mighty Stomper
Sideboard
General Optimus Prime 15★
Galactic Commander
3 Disarm
1 I Still Function!
1 Bashing Shield
1 Smelt
1 Battlefield Scan
1 Belligerence
1 End Hostilities
1 Spy Satellite Uplink
Actions
Regular Actions
3 Dino-Chomp!
1 One Shall Stand, One Shall Fall
3 Roll Out!
3 Confidence
1 Escape Route
2 Reckless Charge
1 Work Overtime
2 Belligerence
2 Camien Crash
1 Counterespionage
1 Mission Briefing
Upgrades
Weapons
1 Energon Axe
3 Grenade Launcher
1 Noble’s Blaster
2 Fusion Borer
Armor
3 Electrified Spikes
3 Improvised Shield
Utilities
3 Jaws of Steel
3 Matrix of Leadership
1 Pocket Processor
Deck Stats
20 action cards
  20 regular action cards
  0 secret action cards
20 upgrade cards
  7 weapon cards
  6 armor cards
  7 utility cards

Battle Icons in Deck
28 icons on 25 cards (63%)
11 icons on 11 cards (28%)
3 icons on 3 cards (8%)
5 icons on 5 cards (13%)
5 icons on 5 cards (13%)
1 icons on 1 cards (3%)
Battle Simulator
Set Tough/Bold:
15%
13%
8%
8%
7%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 15%
Escape Route: 6%
Noble’s Blaster: 6%
Pocket Processor: 6%
Counterespionage: 6%
Mission Briefing: 6%

Notes from Silverghst22:
"8th place Alpha Trion November Full Constructed"
Dinobot Guy Returns
Deck Traits: Autobot Dinobot Specialist Leader Melee
40🂠 26★ in deck and 10🂠 0★ in sideboard Added by Silverghst22 Modified on Dec 14, '20

Bots
Dinobot Sludge 8★
Mighty Stomper
Dinobot Swoop 6★
Fearsome Flyer
Grimlock 10★
Dinobot Leader

Stratagems
Rampage 1★
Used with Dinobots
We Fix! 1★
Used with Dinobot Sludge, Mighty Stomper
Sideboard
2 Disarm
2 I Still Function!
2 Sabotaged Armaments
1 Toolbox
2 Hit and Run
1 Holomatter Projector
Actions
Regular Actions
3 Dino-Chomp!
3 Roll Out!
3 Security Checkpoint
3 Belligerence
1 Mission Briefing
2 Scouting Mission
Secret Actions
3 End Hostilities
1 Hold the Line
Upgrades
Weapons
3 Energon Axe
2 Grenade Launcher
3 Handheld Blaster
1 Noble’s Blaster
Armor
1 Bashing Shield
3 Electrified Spikes
Utilities
3 Jaws of Steel
3 Matrix of Leadership
1 Pocket Processor
1 Toolbox
Deck Stats
19 action cards
  15 regular action cards
  4 secret action cards
21 upgrade cards
  9 weapon cards
  4 armor cards
  8 utility cards

Battle Icons in Deck
18 icons on 18 cards (45%)
30 icons on 24 cards (60%)
2 icons on 2 cards (5%)
6 icons on 6 cards (15%)
2 icons on 2 cards (5%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
16%
13%
8%
7%
7%
5%
4%
Likelihood of Flipping
+2 Bonus Flip: 10%
Bashing Shield: 5%
Noble’s Blaster: 5%
Pocket Processor: 5%
Toolbox: 6%
Hold the Line: 6%
Mission Briefing: 5%

Notes from Silverghst22:
"5th place Alpha Trion November Full Constructed "
Dinobot Beatdown v3
Deck Traits: Autobot Dinobot Specialist Melee Leader
40🂠 26★ in deck and 10🂠 7★ in sideboard Added by Silverghst22 Modified on Dec 14, '20

Bots
Dinobot Sludge 8★
Mighty Stomper
Dinobot Swoop 6★
Fearsome Flyer
Grimlock 10★
Dinobot Leader

Stratagems
Rampage 1★
Used with Dinobots
We Fix! 1★
Used with Dinobot Sludge, Mighty Stomper
Sideboard
Dinobot Snarl 7★
Desert Warrior
1 Flamethrower
3 Bashing Shield
3 Dampening Field
1 Jam Signals
1 Reprocess
1 Spy Satellite Uplink
Actions
Regular Actions
3 Dino-Chomp!
3 I Still Function!
3 Roll Out!
3 Supercharge
2 Reprocess
2 Belligerence
3 Mission Briefing
Upgrades
Weapons
3 Grenade Launcher
3 Power Punch
3 Fusion Borer
Armor
3 Electrified Spikes
3 Improvised Shield
Utilities
3 Jaws of Steel
3 Matrix of Leadership
Deck Stats
19 action cards
  19 regular action cards
  0 secret action cards
21 upgrade cards
  9 weapon cards
  6 armor cards
  6 utility cards

Battle Icons in Deck
29 icons on 26 cards (65%)
9 icons on 9 cards (23%)
3 icons on 3 cards (8%)
5 icons on 5 cards (13%)
3 icons on 3 cards (8%)
3 icons on 3 cards (8%)
Battle Simulator
Set Tough/Bold:
16%
14%
7%
7%
7%
6%
4%
Likelihood of Flipping
+2 Bonus Flip: 15%
Reprocess: 11%
Mission Briefing: 17%

Notes from Silverghst22:
"4th Place Alpha Trion November Full Constructed."